Artificial Intelligence - Special volume on qualitative reasoning about physical systems
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
Usability in practice: how companies develop user-friendly products
Usability in practice: how companies develop user-friendly products
Fast dynamic simulation of flexible and rigid bodies with kinematic constraints
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
User involvement in concept creation
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Architectures for product families
Computers in Industry - Special issue: co-operation in manufacturing systems, CIM at work
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Cultural effects in usability assessment
CHI 98 Cconference Summary on Human Factors in Computing Systems
Hardware-assisted virtual collisions
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Discretisation procedures for multi-physics phenomena
Journal of Computational and Applied Mathematics - Special issue on applied and computational topics in partial differential equations
International Journal of Human-Computer Studies
A model of kinesthetically and visually controlled arm movement
International Journal of Human-Computer Studies
From usability lab to “design collaboratorium”: reframing usability practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Neural networks for soft decision making
Fuzzy Sets and Systems - Special issue on soft decision analysis
Maintaining knowledge about temporal intervals
Communications of the ACM
Information Processing and Human-Machine Interaction: An Approach to Cognitive Engineering
Information Processing and Human-Machine Interaction: An Approach to Cognitive Engineering
Parametric and Feature Based CAD/Cam: Concepts, Techniques, and Applications
Parametric and Feature Based CAD/Cam: Concepts, Techniques, and Applications
Automated Product Concept Design: Unifying Aesthetics and Engineering
IEEE Computer Graphics and Applications
A Reference Model for Requirements and Specifications
IEEE Software
Pattern Recognition, Third Edition
Pattern Recognition, Third Edition
Customer Integrated Systematic Design
Journal of Integrated Design & Process Science
Towards A Unified Description Of Product Related Processes
Journal of Integrated Design & Process Science
Coordinated three-dimensional motion of the head and torso bydynamic neural networks
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
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If conceptual modeling and simulation of consumer durables could include consideration of use processes, designers could more successfully anticipate the interaction of products with users in a use environment. This is the basic idea behind our research into computer-aided modeling and forecasting product-use processes. This survey investigates the current state of the art, that forms the basis for companies or researchers developing systems in this area. It includes overviews of (a) definitions (b) relevant achievements in this field, and (c) research in related areas, such as ergonomics, human-computer interaction and machine design. In recent years, there has been no significant development of novel, dedicated use-process models. Current models represent discrete actions, observed from use of existing products or prescribed by the designer. Simulation techniques are applied to deal with continuous changes, predicting the behavior of the product and its environment, but typically not the user. Yet, promising techniques for simulating humans are emerging, for instance in computer-graphics animation. New integrated techniques for simulation open the way to quantitative and more accurate predictions of the use process, but they cannot handle the multiplicity of possible use processes resulting from different users in different environments. In this respect, the development of use-process models with increased knowledge content and facilities for integration with simulations can give a solution.