Efficient management of parallelism in object-oriented numerical software libraries
Modern software tools for scientific computing
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Physical cloth simulation on a PC cluster
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Comparing Efficiency of Integration Methods for Cloth Simulation
CGI '01 Computer Graphics International 2001
Fast Cloth Simulation with Parallel Computers
Euro-Par '00 Proceedings from the 6th International Euro-Par Conference on Parallel Processing
Interactive Cloth Simulation in Virtual Environments
VR '03 Proceedings of the IEEE Virtual Reality 2003
Simulation of clothing with folds and wrinkles
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
ACM SIGGRAPH 2003 Papers
A Fast Finite Element Solution for Cloth Modelling
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Physically based simulation of cloth on distributed memory architectures
Parallel Computing
Element-wise mixed implicit-explicit integration for stable dynamic simulation of deformable objects
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Virtual try on: an application in need of GPU optimization
Proceedings of the ATIP/A*CRC Workshop on Accelerator Technologies for High-Performance Computing: Does Asia Lead the Way?
Parallel simulation of cloth on distributed memory architectures
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Exploiting parallelism in physically-based simulations on multi-core processor architectures
EG PGV'07 Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization
A hybrid parallel barnes-hut algorithm for GPU and multicore architectures
Euro-Par'13 Proceedings of the 19th international conference on Parallel Processing
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We present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on efficient parallel processing of irregularly structured and real-world sized problems typically occurring in the simulation of garments. We report on performance measurements showing a high degree of parallel efficiency and scalability indicating the usefulness of our approach.