A Fast Finite Element Solution for Cloth Modelling
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
A comparative study on user performance in the Virtual Dressmaker application
Proceedings of the ACM symposium on Virtual reality software and technology
Tailor tools for interactive design of clothing in virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Texture overlay onto deformable surface for virtual clothing
Proceedings of the 2005 international conference on Augmented tele-existence
A fast parametric deformation mechanism for virtual reality applications
Computers and Industrial Engineering
Interactive cloth editing and simulation in virtual reality applications for theater professionals
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Parallel implicit integration for cloth animations on distributed memory architectures
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
A haptics-based virtual simulation system for product design
International Journal of Computer Applications in Technology
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Current cloth simulation systems have become powerfulenough to be used interactively, and applications relevantto textile industries like virtually tailoring real garmentsseem to be possible in the near future. In this paper, weshow that interactive cloth simulation can be improved byVirtual Reality techniques. We present the Virtual Dress-maker,an application for interactive assembly and physicallybased interactive simulation of cloth. In particular,the system allows to select and drag parts of the clothesduring the simulation. The proposed application consistsof a VR-interface client that provides nearly live-size stereoprojection combined with 6DOF interaction and a serverfor physically based cloth simulation. In order to verify theusability of our approach, we elaborate on usability studies,which show that our application allows fast, easy, and preciseinteraction compared to interaction with a traditional3D-desktop application based on 2D input devices.