Interactive Cloth Simulation in Virtual Environments
VR '03 Proceedings of the IEEE Virtual Reality 2003
Estimating cloth simulation parameters from video
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Marker-less Tracking for AR: A Learning-Based Approach
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Jellyfish Party: Blowing Soap Bubbles in Mixed Reality Space
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Displaying Digital Documents on Real Paper Surface with Arbitrary Shape
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Real-Time Non-Rigid Surface Detection
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Texture overlay for virtual clothing based on PCA of silhouettes
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Designed to Fit: Challenges of Interaction Design for Clothes Fitting Room Technologies
Proceedings of the 13th International Conference on Human-Computer Interaction. Part IV: Interacting in Various Application Domains
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In this article, we describe a method for overlaying arbitrary texture image onto surface of T-shirt worn by a user. In this method, the texture image is previously divided into a number of patches. On the T-shirt, markers are printed at the positions corresponding to the vertices of the patches. The markers on the surface of the T-shirt are tracked in the motion image taken by a camera. The texture image is warped according to the tracked positions of the markers, which is overlaid onto the captured image. This article presents experimental results with the pilot system of virtual clothing implemented based on the proposed method.