Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Extended free-form deformation: a sculpturing tool for 3D geometric modeling
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Direct manipulation of free-form deformations
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Tetrahedral mesh generation by Delaunay refinement
Proceedings of the fourteenth annual symposium on Computational geometry
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Reconstruction and representation of 3D objects with radial basis functions
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
The space of human body shapes: reconstruction and parameterization from range scans
ACM SIGGRAPH 2003 Papers
An example-based approach to human body manipulation
Graphical Models
Multi-Scale Reconstruction of Implicit Surfaces with Attributes from Large Unorganized Point Sets
SMI '04 Proceedings of the Shape Modeling International 2004
Differential Coordinates for Interactive Mesh Editing
SMI '04 Proceedings of the Shape Modeling International 2004
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Cross-parameterization and compatible remeshing of 3D models
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Row Modifications of a Sparse Cholesky Factorization
SIAM Journal on Matrix Analysis and Applications
Simplification and improvement of tetrahedral models for simulation
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
Mesh morphing using polycube-based cross-parameterization: Animating Geometrical Models
Computer Animation and Virtual Worlds - CASA 2005
Subspace gradient domain mesh deformation
ACM SIGGRAPH 2006 Papers
Adaptive physics based tetrahedral mesh generation using level sets
Engineering with Computers
A genus oblivious approach to cross parameterization
Computer Aided Geometric Design
Gradient domain mesh deformation: a survey
Journal of Computer Science and Technology
From early virtual garment simulation to interactive fashion design
Computer-Aided Design
Research problems in clothing simulation
Computer-Aided Design
Design automation for customized apparel products
Computer-Aided Design
Technical Section: Fitting 3D garment models onto individual human models
Computers and Graphics
Technical Section: Automatic pose-independent 3D garment fitting
Computers and Graphics
Modeling 3D garments by examples
Computer-Aided Design
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Improving the reusability of design results is very important for garment design industry, since designing an elegant garment is usually labor-intensive and time-consuming. In this paper, we present a new approach for customizing 3D garment models. Our approach can transfer garment models initially dressed on a reference human model onto a target human model. To achieve this goal, firstly a spatial mapping between the two human models is established with the shape constraints of cross-sections. Secondly, the space around the clothed reference human model is tetrahedralized into five tetrahedral meshes each of which either can be worked dependently with its adjacent ones or can be worked independently. The clothed reference human model is parametrically encoded in the tetrahedral meshes. Thirdly, these tetrahedral meshes are deformed by fitting the reference human model onto the target human model by using constrained volumetric graph Laplacian deformation. The updated garment models are finally decoded from the deformed tetrahedral meshes. As a result, the updated garment models are fitted onto the target human model. Experiments show that our approach performs very well and has the potential to be used in the garment design industry.