Constraint-based simulation of adhesive contact

  • Authors:
  • Jorge Gascón;Javier S. Zurdo;Miguel A. Otaduy

  • Affiliations:
  • URJC Madrid, Spain;URJC Madrid, Spain;URJC Madrid, Spain

  • Venue:
  • Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
  • Year:
  • 2010

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Abstract

Dynamics with contact are often formulated as a constrained optimization problem. This approach allows handling in an integrated manner both non-penetration and frictional constraints. Following developments in the computational mechanics field, we have designed an algorithm for adding the simulation of adhesive contact constraints in the context of state-of-the-art constraint-based contact solvers. We show that implicit adhesion constraints can be handled with minor changes to existing solvers, and we demonstrate our algorithm on a diverse range of objects, including mass-spring cloth, volumetric finite-element models, and rigid bodies.