A method of drawing cloth patterns with fabric behavior

  • Authors:
  • Shih-Wen Hsiao;Rong-Qi Chen

  • Affiliations:
  • Department of Industrial Design, National Cheng Kung University, Tainan, Taiwan;Department of Industrial Design, National Cheng Kung University, Tainan, Taiwan

  • Venue:
  • ACOS'06 Proceedings of the 5th WSEAS international conference on Applied computer science
  • Year:
  • 2006

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Abstract

Computer-aided cloth design is one of the quite popular research themes in recent years, and the authenticity of it's simulated result and the efficiency of simulation are two main research questions. The cloth behavior not only determines the authenticity of simulation, but also influences the efficiency of simulation. So 3D virtual clothing is simulated and rendered by the way of 2D patterning technique in this study. In this method, the outlines of 2D cloth patterns are first drawn with B-spline curve, and the cloth particles on the cloth pattern are then created. A logical method is used to construct the particles' interrelations and triangular meshes on the cloth pattern, such that the established 2D cloth patterns can be used in the 3D simulation. Finally the 3D virtual cloth is simulated by an approximate implicit method. Through the proposed method, not only the simulation result which accord with the fabric behavior of the cloth can be gotten, but also the feeling of different cloth and improvement the authenticity of the cloth can be presented.