The synthesis of cloth objects
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Curved surfaces and coherence for non-penetrating rigid body simulation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Dressing animated synthetic actors with complex deformable clothes
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Versatile and efficient techniques for simulating cloth and other deformable objects
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Physically based computer animation: introduction
Communications of the ACM
Cloth modeling and animation
An Evolving System for Simulating Clothes on Virtual Actors
IEEE Computer Graphics and Applications
A Fast, Flexible, Particle-System Model for Cloth Draping
IEEE Computer Graphics and Applications
Finite-Element Modeling and Control of Flexible Fabric Parts
IEEE Computer Graphics and Applications
Comparing Efficiency of Integration Methods for Cloth Simulation
CGI '01 Computer Graphics International 2001
Implementing Fast Cloth Simulation with Collision Response
CGI '00 Proceedings of the International Conference on Computer Graphics
Developing Simulation Techniques for an Interactive Clothing System
VSMM '97 Proceedings of the 1997 International Conference on Virtual Systems and MultiMedia
Accurate Collision Response on Polygonal Meshes
CA '00 Proceedings of the Computer Animation
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Employing virtual humans for education and training in X3D/VRML worlds
Computers & Education
Texture overlay for virtual clothing based on PCA of silhouettes
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
From Interactive Positioning to Automatic Try-On of Garments
MIRAGE '09 Proceedings of the 4th International Conference on Computer Vision/Computer Graphics CollaborationTechniques
Fast virtual cloth energy minimization
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
A novel method for cloth-body collision detection
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
A method of drawing cloth patterns with fabric behavior
ACOS'06 Proceedings of the 5th WSEAS international conference on Applied computer science
Free viewpoint virtual try-on with commodity depth cameras
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Interactive cloth editing and simulation in virtual reality applications for theater professionals
VAST'04 Proceedings of the 5th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
DressBoard: An Embedded Virtual Try-On System for Ties and Bowties
Journal of Signal Processing Systems
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One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the textile industry, investigating three different classes of problems. First, we aim at developing techniques and methods for cloth simulation specifically aimed at the Web3D context. Second, we are defining a cross-application data exchange format among the different CAD systems and applications used in the textile industry, including the additional information needed to support 3D simulations. Third, we are implementing a tool that complements traditional textile CAD systems (which are based on 2D graphics), allowing the user to automatically obtain VRML-based 3D previews of the garment (for evaluating garment designs and also easily publishing them on the Web). This paper illustrates the results we have achieved in these three directions.