The synthesis of cloth objects
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Numerical recipes in C (2nd ed.): the art of scientific computing
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Versatile and efficient techniques for simulating cloth and other deformable objects
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Photorealistic rendering of knitwear using the lumislice
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Bag-of-particles as a deformable model
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
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Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Physical cloth simulation on a PC cluster
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
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VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Realistic Rendering and Animation of Knitwear
IEEE Transactions on Visualization and Computer Graphics
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Web3D '03 Proceedings of the eighth international conference on 3D Web technology
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ACM SIGGRAPH 2003 Papers
Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects
IEEE Transactions on Visualization and Computer Graphics
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Future Generation Computer Systems - iGrid 2002
A Fast Finite Element Solution for Cloth Modelling
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SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
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IEEE Transactions on Pattern Analysis and Machine Intelligence
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IEEE Transactions on Visualization and Computer Graphics
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Proceedings of the ACM symposium on Virtual reality software and technology
Real-time cloth simulation for garment CAD
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Physics-based modelling and simulation of functional cloth for virtual prototyping applications
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Simple linear bending stiffness in particle systems
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Real-Time Animation of Complex Virtual Cloth with Physical Plausibility and Numerical Stability
Presence: Teleoperators and Virtual Environments
Efficient simulation of inextensible cloth
ACM SIGGRAPH 2007 papers
Simulating knitted cloth at the yarn level
ACM SIGGRAPH 2008 papers
A CAD system for multi-style thermal functional design of clothing
Computer-Aided Design
Dynamic Axial Curve ---Pair Based Deformation
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A simple approach to nonlinear tensile stiffness for accurate cloth simulation
ACM Transactions on Graphics (TOG)
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Computer-Aided Design
From early virtual garment simulation to interactive fashion design
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Research problems in clothing simulation
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Interactive evolution of particle systems for computer graphics and animation
IEEE Transactions on Evolutionary Computation
Technical section: Fast energy-based surface wrinkle modeling
Computers and Graphics
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ASM '07 The 16th IASTED International Conference on Applied Simulation and Modelling
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MS '08 Proceedings of the 19th IASTED International Conference on Modelling and Simulation
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Underwater cloth simulation with fractional derivatives
ACM Transactions on Graphics (TOG)
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International Journal of Intelligent Engineering Informatics
A survey on CAD methods in 3D garment design
Computers in Industry
A method of drawing cloth patterns with fabric behavior
ACOS'06 Proceedings of the 5th WSEAS international conference on Applied computer science
Survey on model-based manipulation planning of deformable objects
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A multi-disciplinary strategy for computer-aided clothing thermal engineering design
Computer-Aided Design
A multi-disciplinary strategy for computer-aided clothing thermal engineering design
Computer-Aided Design
Parallelized incomplete poisson preconditioner in cloth simulation
MIG'11 Proceedings of the 4th international conference on Motion in Games
Directional constraint enforcement for fast cloth simulation
MIG'11 Proceedings of the 4th international conference on Motion in Games
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ACM SIGGRAPH 2012 Courses
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ACM Transactions on Graphics (TOG)
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Computer animation of cloth made of different materials such as wool, cotton, silk or polyester is a challenging task due to the complex physical behavior of textiles. The correct fall of a towel or a skirt can be calculated in different ways. Here we successfully use particle systems to obtain realistic draping behavior. Although our approach is more general that earlier solutions, we achieve the resulting images much faster than other implementations. This is due to various optimizations, combining techniques of computer algebra, theoretical physics, numerical mathematics, and ray tracing. The approach allows to simulate the dynamic behavior of cloth over time and not just the final drape.