Performance-driven facial animation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Predicting the drape of woven cloth using interacting particles
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A compact algorithm for rectification of stereo pairs
Machine Vision and Applications
Scanning physical interaction behavior of 3D objects
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A Fast, Flexible, Particle-System Model for Cloth Draping
IEEE Computer Graphics and Applications
Estimating cloth simulation parameters from video
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
ACM SIGGRAPH 2004 Course Notes
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
Point-Based Graphics
Capturing and animating occluded cloth
ACM SIGGRAPH 2007 papers
Poisson surface reconstruction
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Articulated mesh animation from multi-view silhouettes
ACM SIGGRAPH 2008 papers
Performance capture from sparse multi-view video
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
Facial performance synthesis using deformation-driven polynomial displacement maps
ACM SIGGRAPH Asia 2008 papers
Time-resolved 3d capture of non-stationary gas flows
ACM SIGGRAPH Asia 2008 papers
Capture and modeling of non-linear heterogeneous soft tissue
ACM SIGGRAPH 2009 papers
A simple approach to nonlinear tensile stiffness for accurate cloth simulation
ACM Transactions on Graphics (TOG)
Pose-space animation and transfer of facial details
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
High-quality single-shot capture of facial geometry
ACM SIGGRAPH 2010 papers
High resolution passive facial performance capture
ACM SIGGRAPH 2010 papers
Design and fabrication of materials with desired deformation behavior
ACM SIGGRAPH 2010 papers
Stable spaces for real-time clothing
ACM SIGGRAPH 2010 papers
Example-based wrinkle synthesis for clothing animation
ACM SIGGRAPH 2010 papers
A deformation transformer for real-time cloth animation
ACM SIGGRAPH 2010 papers
Binocular Camera Calibration Using Rectification Error
CRV '10 Proceedings of the 2010 Canadian Conference on Computer and Robot Vision
Accurate, Dense, and Robust Multiview Stereopsis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Optimization of cloth simulation parameters by considering static and dynamic features
ACM SIGGRAPH 2010 Posters
High-Speed videography using a dense camera array
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
A Database and Evaluation Methodology for Optical Flow
International Journal of Computer Vision
Data-driven elastic models for cloth: modeling and measurement
ACM SIGGRAPH 2011 papers
High-quality passive facial performance capture using anchor frames
ACM SIGGRAPH 2011 papers
Physics-inspired upsampling for cloth simulation in games
ACM SIGGRAPH 2011 papers
Data-Driven Estimation of Cloth Simulation Models
Computer Graphics Forum
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In recent years, various methods have been introduced to exploit pre-recorded data to improve the performance and/or realism of dynamic deformations, but their differences and similarities have not been adequately analyzed or discussed. So far, the proposed methods have been explored mainly in the research context. They have not been adopted by the computer graphics industry. This course bridges the gap between research labs and industry to present a unifying theory and understanding of data-driven methods for dynamic deformations that may inspire development of novel solutions. It focuses on application of data-driven methods to three areas of computer animation: dynamic deformation of faces, soft volumetric tissue, and cloth. And it describes how to approach these challenges in a data-driven manner, classifies the various methods, and demonstrates how data-driven methods can work in other settings.