Implementing Fast Cloth Simulation with Collision Response

  • Authors:
  • Pascal Volino;Nadia Magnenat Thalmann

  • Affiliations:
  • -;-

  • Venue:
  • CGI '00 Proceedings of the International Conference on Computer Graphics
  • Year:
  • 2000

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Abstract

This work details and implements efficient techniques for cloth simulation, both in the area of numerical simulation and the area of collision detection and response. Emphasis is put on the efficient implementation of implicit numerical methods with many improvements toward better realism, as well as computation simplicity. A constraint-based collision response scheme is adapted to this method in order to provide an accurate and stable collision response.