SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Surface modeling with oriented particle systems
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
Using particles to sample and control implicit surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Animating soft substances with implicit surfaces
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Smoothed particles: a new paradigm for animating highly deformable bodies
Proceedings of the Eurographics workshop on Computer animation and simulation '96
Large steps in cloth simulation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
The approximation power of moving least-squares
Mathematics of Computation
ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Graphical modeling and animation of brittle fracture
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Interactive animation of structured deformable objects
Proceedings of the 1999 conference on Graphics interface '99
A Generalization of Algebraic Surface Drawing
ACM Transactions on Graphics (TOG)
Modeling inelastic deformation: viscolelasticity, plasticity, fracture
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Dynamic real-time deformations using space & time adaptive sampling
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Finite Element Modeling for Stress Analysis
Finite Element Modeling for Stress Analysis
CHARMS: a simple framework for adaptive simulation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Graphical modeling and animation of ductile fracture
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Efficient simplification of point-sampled surfaces
Proceedings of the conference on Visualization '02
Computing and Rendering Point Set Surfaces
IEEE Transactions on Visualization and Computer Graphics
Physically Based Models with Rigid and Deformable Components
IEEE Computer Graphics and Applications
Particle-based fluid simulation for interactive applications
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Approximating and intersecting surfaces from points
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Dynamically coupled particle systems for geometric modeling, reconstruction, and animation
Dynamically coupled particle systems for geometric modeling, reconstruction, and animation
Meshless deformations based on shape matching
ACM SIGGRAPH 2005 Papers
Animating gases with hybrid meshes
ACM SIGGRAPH 2005 Papers
Meshless animation of fracturing solids
ACM SIGGRAPH 2005 Papers
Robust quasistatic finite elements and flesh simulation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Particle-based viscoelastic fluid simulation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Object correspondence as a machine learning problem
ICML '05 Proceedings of the 22nd international conference on Machine learning
A semi-Lagrangian contouring method for fluid simulation
ACM Transactions on Graphics (TOG)
Melting and Burning Solids into Liquids and Gases
IEEE Transactions on Visualization and Computer Graphics
Meshless Thin-Shell Simulation Based on Global Conformal Parameterization
IEEE Transactions on Visualization and Computer Graphics
Point-based multiscale surface representation
ACM Transactions on Graphics (TOG)
Graphical Models - Special issue on SMI 2004
Fluid animation with dynamic meshes
ACM SIGGRAPH 2006 Papers
Particle-based immiscible fluid-fluid collision
GI '06 Proceedings of Graphics Interface 2006
Point-based rigid shape interpolation
ACM SIGGRAPH 2006 Research posters
Fast arbitrary splitting of deforming objects
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Harmonic volumetric mapping for solid modeling applications
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Hybrid simulation of deformable solids
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Real-time simulations of bubbles and foam within a shallow water framework
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Liquid simulation on lattice-based tetrahedral meshes
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
A finite element method for animating large viscoplastic flow
ACM SIGGRAPH 2007 papers
Elastic objects for computer graphic field using MPS method
ACM SIGGRAPH 2007 posters
Elastic secondary deformations by vector field integration
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Animating the Human Muscle Structure
Computing in Science and Engineering
Real-time particle isosurface extraction
Proceedings of the 2008 symposium on Interactive 3D graphics and games
A meshless hierarchical representation for light transport
ACM SIGGRAPH 2008 papers
Two-way coupling of fluids to rigid and deformable solids and shells
ACM SIGGRAPH 2008 papers
Fast viscoelastic behavior with thin features
ACM SIGGRAPH 2008 papers
Porous flow in particle-based fluid simulations
ACM SIGGRAPH 2008 papers
Deforming point-based models using an electronic glove
Proceedings of the 2008 C3S2E conference
Unified SPH model for fluid-shell simulations
ACM SIGGRAPH 2008 posters
Point-Sampled Surface Simulation Based on Mass-Spring System
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Fast Motion Tracking of Tagged MRI Using Angle-Preserving Meshless Registration
MICCAI '08 Proceedings of the 11th International Conference on Medical Image Computing and Computer-Assisted Intervention, Part II
Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data
ACM Transactions on Graphics (TOG)
Particle-based viscoplastic fluid/solid simulation
Computer-Aided Design
Predictive-corrective incompressible SPH
ACM SIGGRAPH 2009 papers
Bounded normal trees for reduced deformations of triangulated surfaces
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A point-based method for animating elastoplastic solids
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Accurate tangential velocities for solid fluid coupling
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Meshless modeling of deformable shapes and their motion
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Fast adaptive shape matching deformations
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Flexible simulation of deformable models using discontinuous Galerkin FEM
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A particle-based method for viscoelastic fluids animation
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Splitting meshless deforming objects with explicit surface tracking
Graphical Models
A survey of point-based techniques in computer graphics
Computers and Graphics
Enhanced physically-based animation of deformable bodies using shape-matching
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
Lattice methods for fluid animation in games
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
A robust and efficient Lagrangian constraint toolkit for the simulation of 1D structures
Computer-Aided Design
A web-visualization approach for 3D elastic medium modeling and simulation
MS '08 Proceedings of the 19th IASTED International Conference on Modelling and Simulation
Polyhedral finite elements using harmonic basis functions
SGP '08 Proceedings of the Symposium on Geometry Processing
Unified simulation of elastic rods, shells, and solids
ACM SIGGRAPH 2010 papers
ACM SIGGRAPH 2010 papers
The HybridTree: a hybrid constructive shape representation for free-form modeling
Heterogeneous objects modelling and applications
ASM: An adaptive simplification method for 3D point-based models
Computer-Aided Design
A framework for GPU accelerated needle insertion simulation using meshfree methods
ACM SIGGRAPH 2010 Posters
A multimodal virtual environment for interacting with 3d deformable models
Proceedings of the international conference on Multimedia
The method for verifying correctness of the shape's changes calculation in the melting block of ice
ICCVG'10 Proceedings of the 2010 international conference on Computer vision and graphics: Part II
Reconstructing surfaces of particle-based fluids using anisotropic kernels
Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Particle-based deformable modeling with pre-computed surface data in real-time surgical simulation
MIAR'10 Proceedings of the 5th international conference on Medical imaging and augmented reality
ACM Transactions on Graphics (TOG)
Eulerian solid simulation with contact
ACM SIGGRAPH 2011 papers
Sparse meshless models of complex deformable solids
ACM SIGGRAPH 2011 papers
Solid simulation with oriented particles
ACM SIGGRAPH 2011 papers
Robust real-time deformation of incompressible surface meshes
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Particle-based fracture simulation on the GPU
Transactions on edutainment VI
MICCAI'11 Proceedings of the 14th international conference on Medical image computing and computer-assisted intervention - Volume Part II
Simulation of the continuous curvilinear capsulorhexis procedure
ISBMS'06 Proceedings of the Third international conference on Biomedical Simulation
A point-based simulation framework for minimally invasive surgery
ISBMS'10 Proceedings of the 5th international conference on Biomedical Simulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Physical material editing with structure embedding for animated solid
Proceedings of Graphics Interface 2012
A feasibility study of levels-of-detail in point-based haptic rendering
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
A framework for GPU accelerated deformable object modeling
International Journal of High Performance Computing Applications
Meshless simulation of plastic deformation and crack
Transactions on Edutainment VIII
Staggered meshless solid-fluid coupling
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Corotated SPH for deformable solids
NPH'09 Proceedings of the Fifth Eurographics conference on Natural Phenomena
A sampling theorem for MLS surfaces
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Surface reconstruction with enriched reproducing kernel particle approximation
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Conversion of point-sampled models to textured meshes
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
A unified lagrangian approach to solid-fluid animation
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Versatile virtual materials using implicit connectivity
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Integrating mesh and meshfree methods for physics-based fracture and debris cloud simulation
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
A survey of methods for moving least squares surfaces
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Particle-based simulation of bubbles in water–solid interaction
Computer Animation and Virtual Worlds
Reconstructing surfaces of particle-based fluids using anisotropic kernels
ACM Transactions on Graphics (TOG)
Efficient collision detection for brittle fracture
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Efficient collision detection for brittle fracture
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Simulating liquids and solid-liquid interactions with lagrangian meshes
ACM Transactions on Graphics (TOG)
Coupled tissue bleeding simulation in virtual surgery
ICIC'13 Proceedings of the 9th international conference on Intelligent Computing Theories
SGP '13 Proceedings of the Eleventh Eurographics/ACMSIGGRAPH Symposium on Geometry Processing
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We present a method for modeling and animating a wide spectrum of volumetric objects, with material properties anywhere in the range from stiff elastic to highly plastic. Both the volume and the surface representation are point based, which allows arbitrarily large deviations form the original shape. In contrast to previous point based elasticity in computer graphics, our physical model is derived from continuum mechanics, which allows the specification of common material properties such as Young's Modulus and Poisson's Ratio. In each step, we compute the spatial derivatives of the discrete displacement field using a Moving Least Squares (MLS) procedure. From these derivatives we obtain strains, stresses and elastic forces at each simulated point. We demonstrate how to solve the equations of motion based on these forces, with both explicit and implicit integration schemes. In addition, we propose techniques for modeling and animating a point-sampled surface that dynamically adapts to deformations of the underlying volumetric model.