The synthesis of cloth objects
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
An introduction to splines for use in computer graphics & geometric modeling
An introduction to splines for use in computer graphics & geometric modeling
Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Numerical recipes in C: the art of scientific computing
Numerical recipes in C: the art of scientific computing
Computer simulation using particles
Computer simulation using particles
The design and analysis of spatial data structures
The design and analysis of spatial data structures
Curves and surfaces for computer aided geometric design
Curves and surfaces for computer aided geometric design
Extended free-form deformation: a sculpturing tool for 3D geometric modeling
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Generalized B-spline surfaces of arbitrary topology
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Particle animation and rendering using data parallel computation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Geometrically deformed models: a method for extracting closed geometric models form volume data
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A particle-based computational model of cloth draping behavior
Scientific visualization of physical phenomena
Animating rotation with quaternion curves
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Generalization of Algebraic Surface Drawing
ACM Transactions on Graphics (TOG)
Particle Systems—a Technique for Modeling a Class of Fuzzy Objects
ACM Transactions on Graphics (TOG)
Modeling inelastic deformation: viscolelasticity, plasticity, fracture
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Constraints methods for flexible models
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Segmenting Unstructured 3D Points into Surfaces
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Modeling and analysis of empirical data in collaborative environments
Communications of the ACM
Dynamic NURBS with geometric constraints for interactive sculpting
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
Multiresolution stochastic hybrid shape models with fractal priors
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
Free-form shape design using triangulated surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Using particles to sample and control implicit surfaces
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Predicting the drape of woven cloth using interacting particles
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Real-time previewing for volume visualization
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Shape Modeling with Front Propagation: A Level Set Approach
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Implicit Simplicial Models for Adaptive Curve Reconstruction
IEEE Transactions on Pattern Analysis and Machine Intelligence
Position-based physics: simulating the motion of many highly interacting spheres and polyhedra
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Guaranteeing the topology of an implicit surface polygonization for interactive modeling
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Fast collision detection among multiple moving spheres
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
From Multiple Stereo Views to Multiple 3-D Surfaces
International Journal of Computer Vision
Global Minimum for Active Contour Models: A Minimal Path Approach
International Journal of Computer Vision
Isosurface extraction using particle systems
VIS '97 Proceedings of the 8th conference on Visualization '97
Skin: a constructive approach to modeling free-form shapes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Visual debugging of visualization software: a case study for particle systems
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
General Object Reconstruction Based on Simplex Meshes
International Journal of Computer Vision
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Bag-of-particles as a deformable model
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Pointshop 3D: an interactive system for point-based surface editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Dynamic triangulation of variational implicit surfaces using incremental Delaunay tetrahedralization
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Point-based modelling and rendering using radial basis functions
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Fast Collision Detection Among Multiple Moving Spheres
IEEE Transactions on Visualization and Computer Graphics
Flow Visualization with Surface Particles
IEEE Computer Graphics and Applications
Curvature-Dependent Triangulation of Implicit Surfaces
IEEE Computer Graphics and Applications
Budget sampling of parametric surface patches
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Tracking and Characterization of Highly Deformable Cloud Structures
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part II
Geometry and Texture from Thousands of Images
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Bag-of-Particles Model for Simulating Tissue, Organs, and Flow
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
Compatibilities for the Perception-Action Cycle
RobVis '01 Proceedings of the International Workshop on Robot Vision
Interpolation and Approximation of Surfaces from Three-dimensional Scattered Data Points
Dagstuhl '97, Scientific Visualization
AniGraph-a data structure for computer animation
CA '95 Proceedings of the Computer Animation
A Discrete Spring Model for Generating Fair Curves and Surfaces
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
Continuous capture of skin deformation
ACM SIGGRAPH 2003 Papers
Shape modeling with point-sampled geometry
ACM SIGGRAPH 2003 Papers
Twister: a space-warp operator for the two-handed editing of 3D shapes
ACM SIGGRAPH 2003 Papers
Smoke simulation for large scale phenomena
ACM SIGGRAPH 2003 Papers
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles
IEEE Transactions on Visualization and Computer Graphics
A Painting Interface for Interactive Surface Deformations
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Dynamic Sculpting and Deformation of Point Set Surfaces
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Segmentation of Deformable Templates with Level Sets Characterized by Particle Systems
ICPR '98 Proceedings of the 14th International Conference on Pattern Recognition-Volume 2 - Volume 2
Point-Based Probabilistic Surfaces to Show Surface Uncertainty
IEEE Transactions on Visualization and Computer Graphics
Haptics-Based Dynamic Implicit Solid Modeling
IEEE Transactions on Visualization and Computer Graphics
CPM: A Deformable Model for Shape Recovery and Segmentation Based on Charged Particles
IEEE Transactions on Pattern Analysis and Machine Intelligence
Point based animation of elastic, plastic and melting objects
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
A painting interface for interactive surface deformations
Graphical Models - Special issue on pacific graphics 2003
Implicit Meshes for Surface Reconstruction
IEEE Transactions on Pattern Analysis and Machine Intelligence
Procedural modeling facilities for hierarchical object generation
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Separating Style and Content with Bilinear Models
Neural Computation
A Bayesian method for probable surface reconstruction and decimation
ACM Transactions on Graphics (TOG)
Guaranteeing the topology of an implicit surface polygonization for interactive modeling
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Using particles to sample and control implicit surfaces
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A programmable particle system framework for shape modeling
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Real-time particle isosurface extraction
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Boundary filtering approach in surface reconstruction
International Journal of Computational Science and Engineering
Deforming point-based models using an electronic glove
Proceedings of the 2008 C3S2E conference
Model-based human shape reconstruction from multiple views
Computer Vision and Image Understanding
A survey of point-based techniques in computer graphics
Computers and Graphics
Data acquisition and modeling of 3D deformable objects using neural networks
SMC'09 Proceedings of the 2009 IEEE international conference on Systems, Man and Cybernetics
Optical flow active contours with primitive shape priors for echocardiography
EURASIP Journal on Advances in Signal Processing - Image processing and analysis in biomechanics
A combined approach for estimating patchlets from PMD depth images and stereo intensity images
Proceedings of the 29th DAGM conference on Pattern recognition
A multiscale model for virus capsid dynamics
Journal of Biomedical Imaging - Special issue on mathematical methods for images and surfaces
Inference of multiple subspaces from high-dimensional data and application to multibody grouping
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Solid simulation with oriented particles
ACM SIGGRAPH 2011 papers
Model creation by velocity controlled surface deformation
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Interactive sampling and rendering for complex and procedural geometry
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Stratified point sampling of 3D models
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
A unified lagrangian approach to solid-fluid animation
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
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