Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
An efficient 3-D visualization technique for finite element models and other coarse volumes
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
From wire-frames to furry animals
Proceedings on Graphics interface '88
A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Surface modeling with oriented particle systems
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Hierarchical Poisson disk sampling distributions
Proceedings of the conference on Graphics interface '92
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Frequency domain volume rendering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Particle systems—a technique for modeling a class of fuzzy objects
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
VIS '92 Proceedings of the 3rd conference on Visualization '92
Illustrating transparent surfaces with curvature-directed strokes
Proceedings of the 7th conference on Visualization '96
Real-time slicing of data space
Proceedings of the 7th conference on Visualization '96
Volume illustration: non-photorealistic rendering of volume models
Proceedings of the conference on Visualization '00
Splatting of Non Rectilinear Volumes Through Stochastic Resampling
IEEE Transactions on Visualization and Computer Graphics
Conveying the 3D Shape of Smoothly Curving Transparent Surfaces via Texture
IEEE Transactions on Visualization and Computer Graphics
Volume Illustration: Nonphotorealistic Rendering of Volume Models
IEEE Transactions on Visualization and Computer Graphics
Interactive volume rendering based on a "bubble model"
GRIN'01 No description on Graphics interface 2001
Splatting of curvilinear volumes
VIS '95 Proceedings of the 6th conference on Visualization '95
Nonphotorealistic Rendering of Medical Volume Data
IEEE Computer Graphics and Applications
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Volume illustration using wang cubes
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2008 classes
Salient representation of volume data
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
Feature enhancement using locally adaptive volume rendering
VG'07 Proceedings of the Sixth Eurographics / Ieee VGTC conference on Volume Graphics
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