Real-time previewing for volume visualization
VVS '94 Proceedings of the 1994 symposium on Volume visualization
ACM Transactions on Graphics (TOG)
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Fast primitive distribution for illustration
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Splatting of Non Rectilinear Volumes Through Stochastic Resampling
IEEE Transactions on Visualization and Computer Graphics
Splatting of curvilinear volumes
VIS '95 Proceedings of the 6th conference on Visualization '95
Wang Tiles for image and texture generation
ACM SIGGRAPH 2003 Papers
Fast hierarchical importance sampling with blue noise properties
ACM SIGGRAPH 2004 Papers
A procedural object distribution function
ACM Transactions on Graphics (TOG)
A spatial data structure for fast Poisson-disk sample generation
ACM SIGGRAPH 2006 Papers
Recursive Wang tiles for real-time blue noise
ACM SIGGRAPH 2006 Papers
Visionary mixture method for generating colored-paper mosaic images
ACM SIGGRAPH 2006 Research posters
An alternative for Wang tiles: colored edges versus colored corners
ACM Transactions on Graphics (TOG)
Parallel Poisson disk sampling
ACM SIGGRAPH 2008 papers
Direct sampling on surfaces for high quality remeshing
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Tile-based methods for interactive applications
ACM SIGGRAPH 2008 classes
Capacity-constrained point distributions: a variant of Lloyd's method
ACM SIGGRAPH 2009 papers
Direct sampling on surfaces for high quality remeshing
Computer Aided Geometric Design
Accurate multidimensional Poisson-disk sampling
ACM Transactions on Graphics (TOG)
Multi-class blue noise sampling
ACM SIGGRAPH 2010 papers
Color filter array design using random patterns with blue noise chromatic spectra
Image and Vision Computing
Example-based stippling using a scale-dependent grayscale process
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
A new random color filter array with good spectral properties
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Parallel Poisson disk sampling with spectrum analysis on surfaces
ACM SIGGRAPH Asia 2010 papers
Anisotropic blue noise sampling
ACM SIGGRAPH Asia 2010 papers
Extended papers from NPAR 2010: Scale-dependent and example-based grayscale stippling
Computers and Graphics
Blue-noise point sampling using kernel density model
ACM SIGGRAPH 2011 papers
SMI 2011: Full Paper: Capacity-Constrained Delaunay Triangulation for point distributions
Computers and Graphics
Applications of Geometry Processing: Blue noise sampling of surfaces
Computers and Graphics
A Stylized Approach for Pencil Drawing from Photographs
Computer Graphics Forum
Fast Generation of Approximate Blue Noise Point Sets
Computer Graphics Forum
Parallel Blue-noise Sampling by Constrained Farthest Point Optimization
Computer Graphics Forum
Analysis and synthesis of point distributions based on pair correlation
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Blue noise through optimal transport
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Isometry-invariant matching of point set surfaces
EG 3DOR'08 Proceedings of the 1st Eurographics conference on 3D Object Retrieval
Efficient computation of blue noise point sets through importance sampling
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Dynamic point distribution for stroke-based rendering
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Multi-Class Anisotropic Electrostatic Halftoning
Computer Graphics Forum
Technical Section: Pencil rendering on 3D meshes using convolution
Computers and Graphics
Rendering of 3D Meshes by Feature-Guided Convolution
International Journal of Advanced Pervasive and Ubiquitous Computing
Line segment sampling with blue-noise properties
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
PixelPie: maximal Poisson-disk sampling with rasterization
Proceedings of the 5th High-Performance Graphics Conference
Automated sampling and control of gaseous simulations
The Visual Computer: International Journal of Computer Graphics
Gap processing for adaptive maximal poisson-disk sampling
ACM Transactions on Graphics (TOG)
Partition of unity parametrics for texture synthesis
Proceedings of Graphics Interface 2013
A parallel algorithm for improving the maximal property of Poisson disk sampling
Computer-Aided Design
Fast adaptive blue noise on polygonal surfaces
Graphical Models
Special Section on Graphics Interface: Texture synthesis using label assignment over a graph
Computers and Graphics
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