Fast primitive distribution for illustration

  • Authors:
  • Adrian Secord;Wolfgang Heidrich;Lisa Streit

  • Affiliations:
  • The University of British Columbia Vancouver, Canada;The University of British Columbia Vancouver, Canada;The University of British Columbia Vancouver, Canada

  • Venue:
  • EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
  • Year:
  • 2002

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Abstract

In this paper we present a high-quality, image-space approach to illustration that preserves continuous tone by probabilistically distributing primitives while maintaining interactive rates. Our method allows for frame-to-frame coherence by matching movements of primitives with changes in the input image. It can be used to create a variety of drawing styles by varying the primitive type or direction. We show that our approach is able to both preserve tone and (depending on the drawing style) high-frequency detail. Finally, while our algorithm requires only an image as input, additional 3D information enables the creation of a larger variety of drawing styles.