Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Stylized rendering techniques for scalable real-time 3D animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Line direction matters: an argument for the use of principal directions in 3D line drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Interactive artistic rendering
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Computer-generated pen-and-ink illustration of trees
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Non-photorealistic virtual environments
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Observational model of blenders and erasers in computer-generated pencil rendering
Proceedings of the 1999 conference on Graphics interface '99
Line-Art Rendering of 3D-Models
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
HijackGL: reconstructing from streams for stylized rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hatching by example: a statistical approach
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Fine tone control in hardware hatching
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware accelerated real time charcoal rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware-accelerated parallel non-photorealistic volume rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Fast primitive distribution for illustration
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Real-time halftoning: a primitive for non-photorealistic shading
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Non-photorealistic volume rendering using stippling techniques
Proceedings of the conference on Visualization '02
Rendering optimisations for stylised sketching
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Using Motion to Illustrate Static 3D Shape- Kinetic Visualization
IEEE Transactions on Visualization and Computer Graphics
Illustrative Interactive Stipple Rendering
IEEE Transactions on Visualization and Computer Graphics
Cubist Style Rendering from Photographs
IEEE Transactions on Visualization and Computer Graphics
Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Interactive Volume Illustration and Feature Halos
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Journal of Graphics Tools - Special on hardware-accelerated rendering techniques
Real-time per-pixel rendering with stroke textures
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Interactive rendering of suggestive contours with temporal coherence
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Rendering complexity in computer-generated pen-and-ink illustrations
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Real-time painterly rendering for MR applications
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
GI '04 Proceedings of the 2004 Graphics Interface Conference
Decoupling BRDFs from surface mesostructures
GI '04 Proceedings of the 2004 Graphics Interface Conference
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Photorealism or/and non-photorealism in augmented reality
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Three-dimensional shape rendering from multiple images
Graphical Models
Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy
IEEE Transactions on Visualization and Computer Graphics
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A loose and sketchy approach in a mediated reality environment
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Using expressive rendering for remote visualization of large city models
Proceedings of the eleventh international conference on 3D web technology
Real-time pen-and-ink illustration of landscapes
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
X-toon: an extended toon shader
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Recursive Wang tiles for real-time blue noise
ACM SIGGRAPH 2006 Papers
Vector field design on surfaces
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2006 Courses
Real-time non photorealistic paint spreading using stencil volumes
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Real-Time Illustration of Vascular Structures
IEEE Transactions on Visualization and Computer Graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Probabilistically placing primitives
ACM SIGGRAPH 2002 conference abstracts and applications
ACM Transactions on Graphics (TOG)
Volume illustration using wang cubes
ACM Transactions on Graphics (TOG)
Stylized Rendering for Anatomic Visualization
Computing in Science and Engineering
GPU-based rendering and animation for Chinese painting cartoon
GI '07 Proceedings of Graphics Interface 2007
Sketching, scaffolding, and inking: a visual history for interactive 3D modeling
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2008 classes
Line-art illustration of dynamic and specular surfaces
ACM SIGGRAPH Asia 2008 papers
Hardware-Accelerated Illustrative Medical Surface Visualization with Extended Shading Maps
SG '08 Proceedings of the 9th international symposium on Smart Graphics
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Dynamic solid textures for real-time coherent stylization
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Hardware-Accelerated Sumi-e Painting for 3D Objects
ICCS 2009 Proceedings of the 9th International Conference on Computational Science
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Geometry-aware direction field processing
ACM Transactions on Graphics (TOG)
A study on the dynamic painterly stroke generation for 3D animation
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Hardware-accelerated real-time rendering for 3D Sumi-e painting
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Evolving heterochrony for cellular differentiation using vector field embryogeny
Proceedings of the 12th annual conference on Genetic and evolutionary computation
A comprehensive study of visual cryptography
Transactions on data hiding and multimedia security V
A texture-based approach for hatching color photographs
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
A new approach for lighting effect rendering
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part III
OverCoat: an implicit canvas for 3D painting
ACM SIGGRAPH 2011 papers
ACM SIGGRAPH 2011 papers
XDoG: advanced image stylization with eXtended Difference-of-Gaussians
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Estimating principal properties on triangular meshes
ICHIT'11 Proceedings of the 5th international conference on Convergence and hybrid information technology
Learning hatching for pen-and-ink illustration of surfaces
ACM Transactions on Graphics (TOG)
CIS'04 Proceedings of the First international conference on Computational and Information Science
Real-Time rendering of watercolor effects for virtual environments
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
Coherent Spatiotemporal Filtering, Upsampling and Rendering of RGBZ Videos
Computer Graphics Forum
Combining sketch and tone for pencil drawing production
NPAR '12 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
Image hatching for visual cryptography
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special Issue on Multimedia Security
A generative model for dynamic canvas motion
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Composition principles for quality depiction and aesthetics
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Line drawings vs. curvature shading: scientific illustration of range scanned artefacts
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Stylized vector art from 3D models with region support
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
A dynamic noise primitive for coherent stylization
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Geometric clustering for line drawing simplification
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Stippling and silhouettes rendering in geometry-image space
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Directing gaze in 3D models with stylized focus
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Hardware-accelerated stippling of surfaces derived from medical volume data
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Photorealism and non-photorealism in virtual heritage representation
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
GPU-based particle systems for illustrative volume rendering
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Multi-Class Anisotropic Electrostatic Halftoning
Computer Graphics Forum
Technical Section: Pencil rendering on 3D meshes using convolution
Computers and Graphics
DTI in context: illustrating brain fiber tracts in situ
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
Rendering of 3D Meshes by Feature-Guided Convolution
International Journal of Advanced Pervasive and Ubiquitous Computing
Technical Section: Interactive example-based hatching
Computers and Graphics
Stylizing animation by example
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Authoring and animating painterly characters
ACM Transactions on Graphics (TOG)
Real-time rendering of water surfaces with cartography-oriented design
Proceedings of the Symposium on Computational Aesthetics
Streamlines for illustrative real-time rendering
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
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Drawing surfaces using hatching strokes simultaneously conveys material, tone, and form. We present a real-time system for non-photorealistic rendering of hatching strokes over arbitrary surfaces. During an automatic preprocess, we construct a sequence of mipmapped hatch images corresponding to different tones, collectively called a tonal art map. Strokes within the hatch images are scaled to attain appropriate stroke size and density at all resolutions, and are organized to maintain coherence across scales and tones. At runtime, hardware multitexturing blends the hatch images over the rendered faces to locally vary tone while maintaining both spatial and temporal coherence. To render strokes over arbitrary surfaces, we build a lapped texture parametrization where the overlapping patches align to a curvature-based direction field. We demonstrate hatching strokes over complex surfaces in a variety of styles.