A fast sequential method for polygonal approximation of digitized curves
Computer Vision, Graphics, and Image Processing
A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Optimum Uniform Piecewise Linear Approximation of Planar Curves
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computer-generated pen-and-ink illustration of trees
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Visibility Preprocessing with Occluder Fusion for Urban Walkthroughs
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Finding Perceptually Closed Paths in Sketches and Drawings
IEEE Transactions on Pattern Analysis and Machine Intelligence
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
A VRML97-X3D extension for massive scenery management in virtual worlds
Proceedings of the ninth international conference on 3D Web technology
Rendering complexity in computer-generated pen-and-ink illustrations
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Remote Line Rendering for Mobile Devices
CGI '04 Proceedings of the Computer Graphics International
A survey of visibility for walkthrough applications
IEEE Transactions on Visualization and Computer Graphics
Geometric clustering for line drawing simplification
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Mobile, hardware-accelerated urban 3D maps in 3G networks
Proceedings of the twelfth international conference on 3D web technology
A physically-based client-server rendering solution for mobile devices
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
A processing pipeline for X3D earth-based spatial data view services
Proceedings of the 14th International Conference on 3D Web Technology
Evaluation of Non-photorealistic 3D Urban Models for Mobile Device Navigation
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Interactive 3D class room: a framework for Web3D using J3D and JMF
Proceedings of the 1st Amrita ACM-W Celebration on Women in Computing in India
WebMedia '09 Proceedings of the XV Brazilian Symposium on Multimedia and the Web
MPEG-4-based adaptive remote rendering for video games
Proceedings of the 16th International Conference on 3D Web Technology
Stylized vector art from 3D models with region support
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
A scalable architecture for 3D map navigation on mobile devices
Personal and Ubiquitous Computing
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In this paper, we present a new approach for remote visualization of large 3D cities. Our approach is based on expressive rendering (also known as Non-Photorealistic Rendering), and more precisely, on feature lines. By focusing on characteristic features, this solution brings a more legible visualization and reduces the amount of data transmitted on the network. We also introduce a client-server system for remote rendering, as well as the involved pre-processing stage that is required for optimization. Based on the presented system, we perform a study on the usability of such an approach in the context of mobile devices.