Remote Line Rendering for Mobile Devices

  • Authors:
  • Joachim Diepstraten;Martin Gorke;Thomas Ertl

  • Affiliations:
  • University of Stuttgart;University of Stuttgart;University of Stuttgart

  • Venue:
  • CGI '04 Proceedings of the Computer Graphics International
  • Year:
  • 2004

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Abstract

There is a growing interest for providing interactivegraphics also on mobile devices like PDAs, Smartphones,etc. Right now mobile devices are very limited concerninggraphical resources basically only simple 2D rasterizationoperations are available, that run completely on the mainCPU of the device. The desire to have more complex 3Dgraphics on these devices often results in a remote renderingsolution. Classical remote rendering solutions producethe final images on a server and transfer these to the clientdevice over a wired or non-wired network. With this paperwe present an alternative method to the image-basedapproach by splitting the rendering process between clientand server transfering couple of 2D line primitives over thenetwork, which are rendered locally by the mobile device.