A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Solid shape
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Visual motion of curves and surfaces
Visual motion of curves and surfaces
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Hardware support for non-photorealistic rendering
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Logical/Linear Operators for Image Curves
IEEE Transactions on Pattern Analysis and Machine Intelligence
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
Enhancing Transparent Skin Surfaces with Ridge and Valley Lines
VIS '95 Proceedings of the 6th conference on Visualization '95
Estimating the tensor of curvature of a surface from a polyhedral approximation
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Curve and surface smoothing without shrinkage
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Using Crest Lines to Guide Surface Reconstruction from Stereo
ICPR '96 Proceedings of the 1996 International Conference on Pattern Recognition (ICPR '96) Volume I - Volume 7270
Subpixel-Precise Extraction of Watersheds
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
ACM SIGGRAPH 2003 Papers
Interactive rendering of suggestive contours with temporal coherence
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Hardware-determined feature edges
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Ridge-valley lines on meshes via implicit surface fitting
ACM SIGGRAPH 2004 Papers
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
ACM SIGGRAPH 2004 Papers
Importance-Driven Volume Rendering
VIS '04 Proceedings of the conference on Visualization '04
Silhouette rendering based on stability measurement
Proceedings of the 20th spring conference on Computer graphics
Fast and robust detection of crest lines on meshes
Proceedings of the 2005 ACM symposium on Solid and physical modeling
Importance-Driven Feature Enhancement in Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Line drawings from volume data
ACM SIGGRAPH 2005 Papers
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Multi-scale line drawings from 3D meshes
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Using expressive rendering for remote visualization of large city models
Proceedings of the eleventh international conference on 3D web technology
Real-time watercolor illustrations of plants using a blurred depth test
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Non-photorealistic rendering in context: an observational study
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Cycle shading for the assessment and visualization of shape in one and two codimensions
GI '06 Proceedings of Graphics Interface 2006
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
ACM SIGGRAPH 2006 Courses
Multi-variate, Time Varying, and Comparative Visualization with Contextual Cues
IEEE Transactions on Visualization and Computer Graphics
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
A framework for the automatic annotation of car aesthetics
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Approximate convex decomposition of polyhedra
Proceedings of the 2007 ACM symposium on Solid and physical modeling
A method for cartoon-style rendering of liquid animations
GI '07 Proceedings of Graphics Interface 2007
On the empirical limits of billboard rotation
Proceedings of the 4th symposium on Applied perception in graphics and visualization
3D collage: expressive non-realistic modeling
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Sketching, scaffolding, and inking: a visual history for interactive 3D modeling
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Isophote distance: a shading approach to artistic stroke thickness
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Highlight lines for conveying shape
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Illustration of complex real-world objects using images with normals
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Line drawings via abstracted shading
ACM SIGGRAPH 2007 papers
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Digital bas-relief from 3D scenes
ACM SIGGRAPH 2007 papers
ShapePalettes: interactive normal transfer via sketching
ACM SIGGRAPH 2007 papers
Visual equivalence: towards a new standard for image fidelity
ACM SIGGRAPH 2007 papers
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2007 courses
SGP '05 Proceedings of the third Eurographics symposium on Geometry processing
Robust statistical estimation of curvature on discretized surfaces
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Exact and interpolatory quadratures for curvature tensor estimation
Computer Aided Geometric Design
IEEE Transactions on Visualization and Computer Graphics
An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs)
IEEE Transactions on Visualization and Computer Graphics
Clip Art Rendering of Smooth Isosurfaces
IEEE Transactions on Visualization and Computer Graphics
Moving parabolic approximation of point clouds
Computer-Aided Design
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Polygonal silhouette error correction: a reverse subdivision approach
International Journal of Computational Science and Engineering
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
GI '08 Proceedings of graphics interface 2008
Apparent relief: a shape descriptor for stylized shading
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
Semi-automatic stencil creation through error minimization
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
SilSketch: automated sketch-based editing of surface meshes
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
The assumed light direction for perceiving shape from shading
Proceedings of the 5th symposium on Applied perception in graphics and visualization
ACM SIGGRAPH 2008 classes
Illustrative visualization: new technology or useless tautology?
ACM SIGGRAPH Computer Graphics
Efficient traversal of mesh edges using adjacency primitives
ACM SIGGRAPH Asia 2008 papers
Demarcating curves for shape illustration
ACM SIGGRAPH Asia 2008 papers
Approximate convex decomposition of polyhedra and its applications
Computer Aided Geometric Design
Sketch-based Interfaces: Sketching contours
Computers and Graphics
Sketching-Out Virtual Humans: A Smart Interface for Human Modelling and Animation
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Animated Impostors Manipulation for Real-Time Display in Games Design
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Fast, robust, and faithful methods for detecting crest lines on meshes
Computer Aided Geometric Design
Data-driven curvature for real-time line drawing of dynamic scenes
ACM Transactions on Graphics (TOG)
Technical Section: Sketch-based modeling: A survey
Computers and Graphics
Feature detection of triangular meshes based on tensor voting theory
Computer-Aided Design
Fast high-quality line visibility
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Laplacian lines for real-time shape illustration
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Light warping for enhanced surface depiction
ACM SIGGRAPH 2009 papers
How well do line drawings depict shape?
ACM SIGGRAPH 2009 papers
A visibility algorithm for converting 3D meshes into editable 2D vector graphics
ACM SIGGRAPH 2009 papers
Ray tracing NPR-style feature lines
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Evaluation of Non-photorealistic 3D Urban Models for Mobile Device Navigation
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Feature-aligned shape texturing
ACM SIGGRAPH Asia 2009 papers
Relief analysis and extraction
ACM SIGGRAPH Asia 2009 papers
Abstraction of man-made shapes
ACM SIGGRAPH Asia 2009 papers
Cartoon Animation Style Rendering of Water
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
An intuitive explanation of third-order surface behavior
Computer Aided Geometric Design
Performance evaluation for real-time cartoon rendering using GPU
GVE '07 Proceedings of the IASTED International Conference on Graphics and Visualization in Engineering
Radiance Scaling for versatile surface enhancement
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Programmable rendering of line drawing from 3D scenes
ACM Transactions on Graphics (TOG)
ACM SIGGRAPH 2010 papers
Non-Photorealistic Rendering and the science of art
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Towards mapping the field of non-photorealistic rendering
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Proceedings of the twenty-sixth annual symposium on Computational geometry
3D Euler spirals for 3D curve completion
Proceedings of the twenty-sixth annual symposium on Computational geometry
Technical Section: Perceptual enhancement of two-level volume rendering
Computers and Graphics
Proceedings of the 14th ACM Symposium on Solid and Physical Modeling
Computational highlight holography
ACM SIGGRAPH Asia 2010 papers
Sketch-based 3D model retrieval using diffusion tensor fields of suggestive contours
Proceedings of the international conference on Multimedia
3D model feature line stylization using mesh sharpening
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
GLUBs: games for learning and understanding biology
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
Technical Section: Exoskeleton: Curve network abstraction for 3D shapes
Computers and Graphics
GPU curvature estimation on deformable meshes
I3D '11 Symposium on Interactive 3D Graphics and Games
View-dependent peel-away visualization for volumetric data
Proceedings of the 25th Spring Conference on Computer Graphics
Line drawings abstraction from 3D models
Transactions on edutainment V
STELA: sketch-based 3D model retrieval using a structure-based local approach
Proceedings of the 1st ACM International Conference on Multimedia Retrieval
3D Line Drawing for Archaeological Illustration
International Journal of Computer Vision
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Spatio-temporal analysis for parameterizing animated lines
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Artist-led suggestions towards an approach in content aware 3D non-photorealistic rendering
ACCV'10 Proceedings of the 2010 international conference on Computer vision - Volume part II
Estimating principal properties on triangular meshes
ICHIT'11 Proceedings of the 5th international conference on Convergence and hybrid information technology
3D model retrieval using the histogram of orientation of suggestive contours
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
Communications of the ACM
3D Euler spirals for 3D curve completion
Computational Geometry: Theory and Applications
A hybrid object/image space approach for efficient and robust line drawings
SIGGRAPH Asia 2011 Sketches
Surveying and mapping caves by using 3d digital technologies
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Ridge-valley lines smoothing and optimizing
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Detection of surface creases in range data
IMA'05 Proceedings of the 11th IMA international conference on Mathematics of Surfaces
Redeeming valleys and ridges for line-drawing
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
View context: a 3D model feature for retrieval
MMM'10 Proceedings of the 16th international conference on Advances in Multimedia Modeling
Crease detection on noisy meshes via probabilistic scale selection
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part II
SKIT: a computer-assisted sketch instruction tool
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
A 3d model feature-line extraction method using mesh sharpening
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
View-Dependent line drawings for 3d scenes
Transactions on Edutainment VII
Efficient and robust 3D line drawings using difference-of-Gaussian
Graphical Models
NPAR '12 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
Combining sketch and tone for pencil drawing production
NPAR '12 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
SHREC'12 track: sketch-based 3D shape retrieval
EG 3DOR'12 Proceedings of the 5th Eurographics conference on 3D Object Retrieval
Illustrative scientific visualization framework
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Composition principles for quality depiction and aesthetics
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Line drawings vs. curvature shading: scientific illustration of range scanned artefacts
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Watercolor illustrations of CAD data
Computational Aesthetics'08 Proceedings of the Fourth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Stylized vector art from 3D models with region support
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Programmable style for NPR line drawing
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Bixels: picture samples with sharp embedded boundaries
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Geometric clustering for line drawing simplification
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Adapted surface visualization of cerebral aneurysms with embedded blood flow information
EG VCBM'10 Proceedings of the 2nd Eurographics conference on Visual Computing for Biology and Medicine
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Shapecollage: occlusion-aware, example-based shape interpretation
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part III
Stroke-based real-time ink wash painting style rendering for geometric models
SIGGRAPH Asia 2012 Technical Briefs
Rendering of 3D Meshes by Feature-Guided Convolution
International Journal of Advanced Pervasive and Ubiquitous Computing
Fast silhouette and crease edge synthesis with geometry shaders
Proceedings of the 28th Spring Conference on Computer Graphics
Relief stylization from 3D models using featured lines
Proceedings of the 27th Spring Conference on Computer Graphics
Painting by feature: texture boundaries for example-based image creation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Sketch2Scene: sketch-based co-retrieval and co-placement of 3D models
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Sketch-based 3D model retrieval by incorporating 2D-3D alignment
Multimedia Tools and Applications
Geometry curves: A compact representation for 3D shapes
Graphical Models
Line-based sunken relief generation from a 3D mesh
Graphical Models
Splatting lines: an efficient method for illustrating 3D surfaces and volumes
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
A comparison of methods for sketch-based 3D shape retrieval
Computer Vision and Image Understanding
The Visual Computer: International Journal of Computer Graphics
Streamlines for illustrative real-time rendering
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
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In this paper, we describe a non-photorealistic rendering system that conveys shape using lines. We go beyond contours and creases by developing a new type of line to draw: the suggestive contour. Suggestive contours are lines drawn on clearly visible parts of the surface, where a true contour would first appear with a minimal change in viewpoint. We provide two methods for calculating suggestive contours, including an algorithm that finds the zero crossings of the radial curvature. We show that suggestive contours can be drawn consistently with true contours, because they anticipate and extend them. We present a variety of results, arguing that these images convey shape more effectively than contour alone.