Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Art-based rendering with continuous levels of detail
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
User-guided composition effects for art-based rendering
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Artistic Multiprojection Rendering
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Artistic Composition for Image Creation
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
A Developer's Guide to Silhouette Algorithms for Polygonal Models
IEEE Computer Graphics and Applications
Multi-level partition of unity implicits
ACM SIGGRAPH 2003 Papers
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
Visual interest and NPR: an evaluation and manifesto
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Density Measure for Line-Drawing Simplification
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Importance-Driven Volume Rendering
VIS '04 Proceedings of the conference on Visualization '04
Volume composition using eye tracking data
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Towards artistic minimal rendering
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Personalized photograph ranking and selection system
Proceedings of the international conference on Multimedia
Technical Section: Aesthetic photo composition by optimal crop-and-warp
Computers and Graphics
Artistic minimal rendering with lines and blocks
Graphical Models
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Composition is an important aspect of both traditional illustration practices and non-photorealistic rendering methods. Composition means combining drawing elements such as line, tone, texture, focus of attention and arranging them in order, to make one cohesive unit. In this paper we present commonly used terms for drawing composition, present important key principles (unit, balance, center of interest, emphasis), and discuss how such principles are used to precisely convey the information to be depicted, with images embodying rich aesthetic qualities. We present two NPR experiments illustrating compositional principles and aesthetical implications in the context of line rendering of single 3D objects and global illumination mesh interior models