Multi-scale line drawings from 3D meshes
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Real-time watercolor illustrations of plants using a blurred depth test
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Geometric clustering for line drawing simplification
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
ACM SIGGRAPH 2008 classes
Richness-preserving manga screening
ACM SIGGRAPH Asia 2008 papers
Fast high-quality line visibility
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Programmable rendering of line drawing from 3D scenes
ACM Transactions on Graphics (TOG)
High-quality spatio-temporal rendering using semi-analytical visibility
ACM SIGGRAPH 2011 papers
Animated construction of line drawings
Proceedings of the 2011 SIGGRAPH Asia Conference
Conjoining Gestalt rules for abstraction of architectural drawings
Proceedings of the 2011 SIGGRAPH Asia Conference
Temporal noise control for sketchy animation
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
View-Dependent line drawings for 3d scenes
Transactions on Edutainment VII
Active strokes: coherent line stylization for animated 3D models
NPAR '12 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
Composition principles for quality depiction and aesthetics
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Expressive illumination of foliage based on implicit surfaces
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
Geometric clustering for line drawing simplification
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Segmentation-based 3D artistic rendering
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Directing gaze in 3D models with stylized focus
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Smart Scribbles for Sketch Segmentation
Computer Graphics Forum
Hi-index | 0.00 |
We present an approach for clutter control in NPR line drawing where measures of view and drawing complexity drive the simplification or omission of lines. We define two types of density information: the a-priori density and the causal density, and use them to control which parts of a drawing need simplification. The a-priori density is a measure of the visual complexity of the potential drawing and is computed on the complete arrangement of lines from the view. This measure affords a systematic approach for characterizing the structure of cluttered regions in terms of geometry, scale, and directionality. The causal density measures the spatialcomplexity of the current state of the drawing as strokes are added, allowing for clutter control through line omission or stylization. We show how these density measures permit a variety of pictorial simplification styles where complexity is reduced either uniformly, or in a spatially-varying manner through indication.