A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Solid shape
Automatic illustration of 3D geometric models: lines
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Hidden curve removal for free form surfaces
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Functional optimization for fair surface design
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Real-time previewing for volume visualization
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Scale-dependent reproduction of pen-and-ink illustrations
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Illustrating transparent surfaces with curvature-directed strokes
Proceedings of the 7th conference on Visualization '96
The 3D marching lines algorithm
Graphical Models and Image Processing
Topographical Properties of Generic Images
International Journal of Computer Vision
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Extracting feature lines from 3D unstructured grids
VIS '97 Proceedings of the 8th conference on Visualization '97
A non-photorealistic lighting model for automatic technical illustration
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Efficient perspective-accurate silhouette computation
SCG '99 Proceedings of the fifteenth annual symposium on Computational geometry
Visual motion of curves and surfaces
Visual motion of curves and surfaces
International Journal of Computer Vision
Stylized rendering techniques for scalable real-time 3D animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Line direction matters: an argument for the use of principal directions in 3D line drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Computer-generated pen-and-ink illustration of trees
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Volume illustration: non-photorealistic rendering of volume models
Proceedings of the conference on Visualization '00
Pen-and-Ink rendering in volume visualisation
Proceedings of the conference on Visualization '00
Rendering effective route maps: improving usability through generalization
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Hardware support for non-photorealistic rendering
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Fine tone control in hardware hatching
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware-accelerated parallel non-photorealistic volume rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Non-photorealistic volume rendering using stippling techniques
Proceedings of the conference on Visualization '02
Line Art Rendering via a Coverage of Isoparametric Curves
IEEE Transactions on Visualization and Computer Graphics
Line Art Illustrations of Parametric and Implicit Forms
IEEE Transactions on Visualization and Computer Graphics
Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
CGI '01 Computer Graphics International 2001
Ridges and Ravines on Implicit Surfaces
CGI '98 Proceedings of the Computer Graphics International 1998
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
Output Sensitive Extraction of Silhouettes from Polygonal Geometry
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Line-Art Rendering of 3D-Models
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Formulated Silhouettes for Sketching Terrain
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Enhancing Transparent Skin Surfaces with Ridge and Valley Lines
VIS '95 Proceedings of the 6th conference on Visualization '95
An Approach to Visualizing Transparency in Computer-Generated Line Drawings
IV '98 Proceedings of the International Conference on Information Visualisation
Visualising Ancient Architecture using Animating Line Drawings
IV '98 Proceedings of the International Conference on Information Visualisation
A Developer's Guide to Silhouette Algorithms for Polygonal Models
IEEE Computer Graphics and Applications
Nonphotorealistic Rendering of Medical Volume Data
IEEE Computer Graphics and Applications
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Human facial illustrations: Creation and psychophysical evaluation
ACM Transactions on Graphics (TOG)
Interactive rendering of suggestive contours with temporal coherence
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Hardware-determined feature edges
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Visual interest and NPR: an evaluation and manifesto
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Rendering complexity in computer-generated pen-and-ink illustrations
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Interactive stylized silhouette for point-sampled geometry
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Image-space silhouettes for unprocessed models
GI '04 Proceedings of the 2004 Graphics Interface Conference
Adaptive extraction and visualization of silhouette curves from volumetric datasets
The Visual Computer: International Journal of Computer Graphics
Ridge-valley lines on meshes via implicit surface fitting
ACM SIGGRAPH 2004 Papers
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
ACM SIGGRAPH 2004 Papers
Wysiwyg npr: interactive stylization for stroke-based rendering of three-dimenisional animation
Wysiwyg npr: interactive stylization for stroke-based rendering of three-dimenisional animation
Density Measure for Line-Drawing Simplification
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Silhouette rendering based on stability measurement
Proceedings of the 20th spring conference on Computer graphics
Line drawings from volume data
ACM SIGGRAPH 2005 Papers
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Multi-scale line drawings from 3D meshes
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Real-time pen-and-ink illustration of landscapes
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Hybrid quantitative invisibility
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Isophote distance: a shading approach to artistic stroke thickness
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Highlight lines for conveying shape
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Line drawings via abstracted shading
ACM SIGGRAPH 2007 papers
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Dynamic 2D patterns for shading 3D scenes
ACM SIGGRAPH 2007 papers
An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs)
IEEE Transactions on Visualization and Computer Graphics
Fast and Faithful Geometric Algorithm for Detecting Crest Lines on Meshes
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
ACM SIGGRAPH 2008 papers
Partial visibility for stylized lines
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
Detection of surface creases in range data
IMA'05 Proceedings of the 11th IMA international conference on Mathematics of Surfaces
Programmable style for NPR line drawing
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Geometric clustering for line drawing simplification
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Directing gaze in 3D models with stylized focus
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Interactive silhouette rendering for point-based models
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Laplacian lines for real-time shape illustration
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
View-Dependent line drawings for 3d scenes
Transactions on Edutainment VII
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Relief stylization from 3D models using featured lines
Proceedings of the 27th Spring Conference on Computer Graphics
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Binocular depth perception of stereoscopic 3D line drawings
Proceedings of the ACM Symposium on Applied Perception
Streamlines for illustrative real-time rendering
EuroVis '13 Proceedings of the 15th Eurographics Conference on Visualization
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Nonphotorealistic rendering techniques, including line drawings, can be remarkably efficient at conveying shape and meaning with a minimum of visual distraction. This class will describe techniques for automated rendering of 3D models using a number of sparse line drawing styles, for both artistic and illustrative purposes. We will mathematically define lines such as silhouettes, contours, creases, suggestive contours and highlights, and apparent ridges and valleys. We then describe algorithms for finding lines efficiently, including object- and image-space methods, and discuss methods for stylization and level-of-detail control. Finally, we provide a brief introduction to concepts of visual perception, including the information content of line drawings and the effects of abstraction and detail on attention.