Incremental computation of planar maps
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A generic solution to polygon clipping
Communications of the ACM
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Approximate Boolean operations on free-form solids
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
The design and implementation of panar maps in CGAL
Journal of Experimental Algorithmics (JEA)
Line Art Illustrations of Parametric and Implicit Forms
IEEE Transactions on Visualization and Computer Graphics
A Developer's Guide to Silhouette Algorithms for Polygonal Models
IEEE Computer Graphics and Applications
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Ridge-valley lines on meshes via implicit surface fitting
ACM SIGGRAPH 2004 Papers
PG '04 Proceedings of the Computer Graphics and Applications, 12th Pacific Conference
Line drawings from volume data
ACM SIGGRAPH 2005 Papers
A Programmable Particle System Framework for Shape Modeling
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
Segmenting reliefs on triangle meshes
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Dynamic planar map illustration
ACM SIGGRAPH 2007 papers
Clip Art Rendering of Smooth Isosurfaces
IEEE Transactions on Visualization and Computer Graphics
Diffusion curves: a vector representation for smooth-shaded images
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 classes
A visibility algorithm for converting 3D meshes into editable 2D vector graphics
ACM SIGGRAPH 2009 papers
Stylized vector art from 3D models with region support
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Programmable style for NPR line drawing
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Active strokes: coherent line stylization for animated 3D models
NPAR '12 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
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While many algorithms exist for tracing various contours for illustrating a meshed object, few algorithms organize these contours into region-bounding closed loops. Tracing closed-loop boundaries on a mesh can be problematic due to switchbacks caused by subtle surface variation, and the organization of these regions into a planar map can lead to many small region components due to imprecision and noise. This paper adapts "snaxels," an energy minimizing active contour method designed for robust mesh processing, and repurposes it to generate visual, shadow and shading contours, and a simplified visual-surface planar map, useful for stylized vector art illustration of the mesh. The snaxel active contours can also track contours as the mesh animates, and frame-to-frame correspondences between snaxels lead to a new method to convert the moving contours on a 3-D animated mesh into 2-D SVG curve animations for efficient embedding in Flash, PowerPoint and other dynamic vector art platforms.