The algorithm design manual
Visibility sorting and compositing without splitting for image layer decompositions
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A Characterization of Ten Hidden-Surface Algorithms
ACM Computing Surveys (CSUR)
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A solution to the hidden surface problem
ACM '72 Proceedings of the ACM annual conference - Volume 1
Transparency and Antialiasing Algorithms Implemented with the Virtual Pixel Maps Technique
IEEE Computer Graphics and Applications
Simplification and Repair of Polygonal Models Using Volumetric Techniques
IEEE Transactions on Visualization and Computer Graphics
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
Mesh Segmentation - A Comparative Study
SMI '06 Proceedings of the IEEE International Conference on Shape Modeling and Applications 2006
Image vectorization using optimized gradient meshes
ACM SIGGRAPH 2007 papers
Apparent ridges for line drawing
ACM SIGGRAPH 2007 papers
Dynamic planar map illustration
ACM SIGGRAPH 2007 papers
Interactive cutaway illustrations of complex 3D models
ACM SIGGRAPH 2007 papers
Specifying label layout style by example
Proceedings of the 20th annual ACM symposium on User interface software and technology
Clip Art Rendering of Smooth Isosurfaces
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2008 papers
Diffusion curves: a vector representation for smooth-shaded images
ACM SIGGRAPH 2008 papers
Automated generation of interactive 3D exploded view diagrams
ACM SIGGRAPH 2008 papers
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Stylized vector art from 3D models with region support
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Programmable style for NPR line drawing
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Programmable rendering of line drawing from 3D scenes
ACM Transactions on Graphics (TOG)
LayerPaint: a multi-layer interactive 3D painting interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM SIGGRAPH 2010 papers
Apparent layer operations for the manipulation of deformable objects
ACM SIGGRAPH 2010 papers
Diffusion constraints for vector graphics
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Hi-index | 0.00 |
Artists often need to import and embellish 3D models coming from CAD-CAM into 2D vector graphics software to produce, e.g., brochures or manuals. Current automatic solutions tend to result, at best, in a 2D triangle soup and artists often have to trace over 3D renderings. We describe a method to convert 3D models into 2D layered vector illustrations that respect visibility and facilitate further editing. Our core contribution is a visibility method that can partition a mesh into large components that can be layered according to visibility. Because self-occluding objects and objects forming occlusion cycles cannot be represented by layers without being cut, we introduce a new cut algorithm that uses a graph representation of the mesh and curvature-aware geodesic distances.