Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
The art of computer programming, volume 3: (2nd ed.) sorting and searching
The art of computer programming, volume 3: (2nd ed.) sorting and searching
ACM Computing Surveys (CSUR)
Communications of the ACM
A procedure for generation of three-dimensional half-toned computer graphics presentations
Communications of the ACM
An algorithm for hidden line elimination
Communications of the ACM
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
Three-dimensional object recognition
ACM Computing Surveys (CSUR) - Annals of discrete mathematics, 24
Quadratic bounds for hidden line elimination
SCG '86 Proceedings of the second annual symposium on Computational geometry
Combining physical and visual simulation—creation of the planet Jupiter for the film “2010”
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Adaptive precision in texture mapping
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Worst-case optimal hidden-surface removal
ACM Transactions on Graphics (TOG)
An enhanced treatment of hidden lines
ACM Transactions on Graphics (TOG)
Analysis of Quadric-Surface-Based Solid Models
IEEE Computer Graphics and Applications
Hierarchical Data Structures and Algorithms for Computer Graphics. Part I.
IEEE Computer Graphics and Applications
An efficient output-sensitive hidden surface removal algorithm and its parallelization
SCG '88 Proceedings of the fourth annual symposium on Computational geometry
A fast planar partition algorithm, II
SCG '89 Proceedings of the fifth annual symposium on Computational geometry
Near real-time shadow generation using BSP trees
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Ray tracing deterministic 3-D fractals
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A characterization of ten rasterization techniques
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
An efficient algorithm for hidden surface removal
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Computation of the axial view of a set of isothetic parallelepipeds
ACM Transactions on Graphics (TOG)
Generalized sweep methods for parallel computational geometry
SPAA '90 Proceedings of the second annual ACM symposium on Parallel algorithms and architectures
Parallel object-space hidden surface removal
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Hidden curve removal for free form surfaces
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Using tolerances to guarantee valid polyhedral modeling results
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Merging BSP trees yields polyhedral set operations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SCG '90 Proceedings of the sixth annual symposium on Computational geometry
On constructing binary space partitioning trees
CSC '90 Proceedings of the 1990 ACM annual conference on Cooperation
A fast planar partition algorithm, II
Journal of the ACM (JACM)
Hidden surface removal with respect to a moving view point
STOC '91 Proceedings of the twenty-third annual ACM symposium on Theory of computing
Efficient hidden surface removal for objects with small union size
SCG '91 Proceedings of the seventh annual symposium on Computational geometry
A simple output-sensitive algorithm for hidden surface removal
ACM Transactions on Graphics (TOG)
Fast object-precision shadow generation for area light sources using BSP trees
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Hardware antialiasing of lines and polygons
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Solving the Collision Detection Problem
IEEE Computer Graphics and Applications
A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
Sorting and hardware assisted rendering for volume visualization
VVS '94 Proceedings of the 1994 symposium on Volume visualization
The sort-first rendering architecture for high-performance graphics
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Evaluating multi-port frame buffer designs for a mesh-connected multicomputer
ISCA '95 Proceedings of the 22nd annual international symposium on Computer architecture
The feudal priority algorithm on hidden-surface removal
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Temporally coherent conservative visibility (extended abstract)
Proceedings of the twelfth annual symposium on Computational geometry
Real-time occlusion culling for models with large occluders
Proceedings of the 1997 symposium on Interactive 3D graphics
Rendering complex scenes with memory-coherent ray tracing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Accelerated occlusion culling using shadow frusta
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Back-face computation of polygon clusters
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Generating computer animations with frame coherence in a distributed computing environment
ACM-SE 36 Proceedings of the 36th annual Southeast regional conference
Visibility sorting and compositing without splitting for image layer decompositions
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Progressive radiance evaluation using directional coherence maps
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Exploiting frame coherence with the temporal depth buffer in a distributed computing environment
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Visibility with a moving point of view
SODA '90 Proceedings of the first annual ACM-SIAM symposium on Discrete algorithms
SCG '85 Proceedings of the first annual symposium on Computational geometry
Compositing 3-D rendered images
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Integrated analytic spatial and temporal anti-aliasing for polyhedra in 4-space
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Fast image generation of construcitve solid geometry using a cellular array processor
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Finite-resolution hidden surface removal
SODA '00 Proceedings of the eleventh annual ACM-SIAM symposium on Discrete algorithms
Digital Representations of Human Movement
ACM Computing Surveys (CSUR)
The Quadtree and Related Hierarchical Data Structures
ACM Computing Surveys (CSUR)
Frame-to-frame coherence and the hidden surface computation: constraints for a convex world
ACM Transactions on Graphics (TOG)
Hidden Line Elimination in Projected Grid Surfaces
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
Improved Computational Methods for Ray Tracing
ACM Transactions on Graphics (TOG)
Guest Editor's Introduction to Special Issue on Computational Geometry
ACM Transactions on Graphics (TOG)
A quadtree medial axis transform
Communications of the ACM
Using synthetic images to register real images with surface models
Communications of the ACM
The aliasing problem in computer-generated shaded images
Communications of the ACM
Texture and reflection in computer generated images
Communications of the ACM
Hierarchical geometric models for visible surface algorithms
Communications of the ACM
Illumination for computer generated pictures
Communications of the ACM
Editorial: Looking back. Looking ahead
ACM Transactions on Graphics (TOG)
Adaptive Parallel Rendering on Multiprocessors and Workstation Clusters
IEEE Transactions on Parallel and Distributed Systems
A note on binary plane partitions
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
R-buffer: a pointerless A-buffer hardware architecture
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Cost prediction for ray shooting
Proceedings of the eighteenth annual symposium on Computational geometry
Binary space partitions for line segments with a limited number of directions
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
SIGGRAPH '75 Proceedings of the 2nd annual conference on Computer graphics and interactive techniques
Anima II: a 3-D color animation system
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
A system for sculpting 3-D data
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Hidden surface removal using polygon area sorting
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
A graph-theoretic real-time visible surface editing technique
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Shadow algorithms for computer graphics
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Visibility-guided simplification
Proceedings of the conference on Visualization '02
Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics
IEEE Transactions on Visualization and Computer Graphics
Hierarchical Data Structures and Algorithms for Computer Graphics
IEEE Computer Graphics and Applications
Spatial Transformations for Rapid Scan-Line Surface Shadowing
IEEE Computer Graphics and Applications
Exploiting Coherence for Multiprocessor Ray Tracing
IEEE Computer Graphics and Applications
DDDDRRaW: A Prototype Toolkit for Distributed Real-Time Rendering on Commodity Clusters
IPDPS '01 Proceedings of the 15th International Parallel & Distributed Processing Symposium
Fast Ray-Casting for Irregular Volumes
ISHPC '00 Proceedings of the Third International Symposium on High Performance Computing
Parallel ray tracing on a chip
Practical parallel rendering
Cost-driven octree construction schemes: an experimental study
Proceedings of the nineteenth annual symposium on Computational geometry
Cutting triangular cycles of lines in space
Proceedings of the thirty-fifth annual ACM symposium on Theory of computing
DAC '83 Proceedings of the 20th Design Automation Conference
Lighting controls for synthetic images
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Near real-time shaded display of rigid objects
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
A scan-line hidden surface removal procedure for constructive solid geometry
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
A parallel scan conversion algorithm with anti-aliasing for a general-purpose ultracomputer
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Localized set operations for solid modeling
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Geometric modelling and display primitives towards specialised hardware
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
A more flexible image generation environment
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Generation and display of geometric fractals in 3-D
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Path specification and path coherence
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Special purpose automatic programming for hidden surface elimination
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
An expandable multiprocessor architecture for video graphics (Preliminary Report)
ISCA '79 Proceedings of the 6th annual symposium on Computer architecture
Multisource illumination & shadowing
DAC '78 Proceedings of the 15th Design Automation Conference
Hidden plane elimination and surface shading of polygons representing buildings using APL
APL '81 Proceedings of the international conference on APL
Frame-to-frame coherence and the hidden surface computation: Constraints for a convex world
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
A hidden-surface algorithm with anti-aliasing
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
A sensor simulation and animation system
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Hidden line removal for vector graphics
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
A unified approach to geometric modelling
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
An algorithm for shading of regions on vector display devices
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
The haloed line effect for hidden line elimination.
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Predetermining visibility priority in 3-D scenes (Preliminary Report)
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Generating smooth 2-D monocolor line drawings on video displays
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Towards an interactive high visual complexity animation system
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Parallel processing techniques for hidden surface removal
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Polygon comparison using a graph representation
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Simulation and expected performance analysis of multiple processor Z-buffer systems
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A 3-dimensional representation for fast rendering of complex scenes
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A linear time exact hidden surface algorithm
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
On visible surface generation by a priori tree structures
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Simulation of natural scenes using textured quadric surfaces
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
A parallel processor system for three-dimensional color graphics
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Invisibility coherence for faster scan-line hidden surface algorithms
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
The A -buffer, an antialiased hidden surface method
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An analytic visible surface algorithm for independent pixel processing
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Beam tracing polygonal objects
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Digital sensor simulation: 1980-1985
ANSS '80 Proceedings of the 13th annual symposium on Simulation
DAC '77 Proceedings of the 14th Design Automation Conference
The excell method for efficient geometric access to data
DAC '82 Proceedings of the 19th Design Automation Conference
Interactive simulation of biomechanical systems: The kinematics and stress of the human knee
ACM '78 Proceedings of the 1978 annual conference - Volume 2
ACM '78 Proceedings of the 1978 annual conference - Volume 2
Distributing a visible surface algorithm over multiple processors
ACM '77 Proceedings of the 1977 annual conference
A Developer's Guide to Silhouette Algorithms for Polygonal Models
IEEE Computer Graphics and Applications
An Improved Output-size Sensitive Parallel Algorithm for Hidden-Surface Removal for Terrains
IPPS '98 Proceedings of the 12th. International Parallel Processing Symposium on International Parallel Processing Symposium
Rendering Computer Animations on a Network of Workstations
IPPS '98 Proceedings of the 12th. International Parallel Processing Symposium on International Parallel Processing Symposium
Superposing images with shadow casting
VIS '90 Proceedings of the 1st conference on Visualization '90
Span filtering: an optimization scheme for volume visualization of large finite element models
VIS '91 Proceedings of the 2nd conference on Visualization '91
Computer-aided definition, manipulation and depiction of objects composed of spheres
ACM SIGGRAPH Computer Graphics
A multi-processor system for hidden-surface-removal
ACM SIGGRAPH Computer Graphics
Computer-aided definition, manipulation and depiction of objects composed of spheres
ACM SIGGRAPH Computer Graphics
SCG '04 Proceedings of the twentieth annual symposium on Computational geometry
Journal of Computational Physics
IEEE Computer Graphics and Applications
Hardware-Assisted Visibility Sorting for Unstructured Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Functionality Distribution for Parallel Rendering
IPDPS '05 Proceedings of the 19th IEEE International Parallel and Distributed Processing Symposium (IPDPS'05) - Papers - Volume 01
Cost-driven octree construction schemes: an experimental study
Computational Geometry: Theory and Applications - Special issue on the 19th annual symposium on computational geometry - SoCG 2003
Interactive Transparency Rendering for Large CAD Models
IEEE Transactions on Visualization and Computer Graphics
Analysis of primary extent algorithms for ray tracing
ACM-SE 33 Proceedings of the 33rd annual on Southeast regional conference
Cost prediction for ray shooting in octrees
Computational Geometry: Theory and Applications
Voronoi diagram depth sorting for polygon visibility ordering
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Computer-Aided Design
Direct visibility of point sets
ACM SIGGRAPH 2007 papers
Efficient depth buffer compression
GH '06 Proceedings of the 21st ACM SIGGRAPH/EUROGRAPHICS symposium on Graphics hardware
Application of DBMS to land information systems
VLDB '81 Proceedings of the seventh international conference on Very Large Data Bases - Volume 7
Design and Performance Evaluation of EXMAN: An EXtended MANchester Data Flow Computer
IEEE Transactions on Computers
MIDAS: a compositional modeling system
AFIPS '77 Proceedings of the June 13-16, 1977, national computer conference
A visibility algorithm for converting 3D meshes into editable 2D vector graphics
ACM SIGGRAPH 2009 papers
Cost prediction for ray shooting in octrees
Computational Geometry: Theory and Applications
Cost-driven octree construction schemes: an experimental study
Computational Geometry: Theory and Applications - Special issue on the 19th annual symposium on computational geometry - SoCG 2003
IBM Systems Journal
Efficient substitutes for subdivision surfaces
ACM SIGGRAPH 2009 Courses
Scalable learning for object detection with GPU hardware
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
Dynamic sound rendering based on ray-caching
PCM'07 Proceedings of the multimedia 8th Pacific Rim conference on Advances in multimedia information processing
Visibility computations - scanline algorithms and techniques
ICCSA'07 Proceedings of the 2007 international conference on Computational science and Its applications - Volume Part II
Determining the visibility of a planar set of line segments in O(n log log n) time
ICCSA'07 Proceedings of the 2007 international conference on Computational science and Its applications - Volume Part II
Managing cohort movement of mobile sensors via GPS-free and compass-free node localization
Journal of Parallel and Distributed Computing
Technical Section: Visibility of noisy point cloud data
Computers and Graphics
Exploiting temporal coherence in real-time rendering
ACM SIGGRAPH ASIA 2010 Courses
High-quality spatio-temporal rendering using semi-analytical visibility
ACM SIGGRAPH 2011 papers
Towards human motion capture from a camera mounted on a mobile robot
Image and Vision Computing
An optimal hidden-surface algorithm and its parallelization
ICCSA'11 Proceedings of the 2011 international conference on Computational science and its applications - Volume Part III
HiPC'05 Proceedings of the 12th international conference on High Performance Computing
Simultaneous precise solutions to the visibility problem of sculptured models
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Culling an object hierarchy to a frustum hierarchy
ICVGIP'06 Proceedings of the 5th Indian conference on Computer Vision, Graphics and Image Processing
An efficient output-sensitive hidden-surface removal algorithm for polyhedral terrains
Mathematical and Computer Modelling: An International Journal
A hardware-assisted visibility-ordering algorithm with applications to volume rendering
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
Temporal Coherence Methods in Real-Time Rendering
Computer Graphics Forum
An exact incremental hidden surface removal algorithm
EGGH'87 Proceedings of the Second Eurographics conference on Advances in Computer Graphics Hardware
An O(log N) parallel time exact hidden-line algorithm
EGGH'87 Proceedings of the Second Eurographics conference on Advances in Computer Graphics Hardware
VLSI drawing processor utilizing multiple parallel scan-line processors
EGGH'87 Proceedings of the Second Eurographics conference on Advances in Computer Graphics Hardware
Towards a taxonomy for display processors
EGGH'89 Proceedings of the Fourth Eurographics conference on Advances in Computer Graphics Hardware
Accurate scanconversion of triangulated surfaces
EGGH'91 Proceedings of the Sixth Eurographics conference on Advances in Computer Graphics Hardware: rendering, visualization and rasterization hardware
Parallelization and hardware support for ray tracing
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
Hidden contours on a frame-buffer
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
Spatialized Audio Environmental Awareness for Blind Users with a Smartphone
Mobile Networks and Applications
Point-polygon topological relationship query using hierarchical indices
Proceedings of the 21st ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems
Expert Systems with Applications: An International Journal
Automatic control of farming operations based on spatial web services
Computers and Electronics in Agriculture
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