Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
Computer graphics programming: GKS, the graphics standard, 2nd rev. ed.
Computer graphics programming: GKS, the graphics standard, 2nd rev. ed.
A Characterization of Ten Hidden-Surface Algorithms
ACM Computing Surveys (CSUR)
An algorithm for hidden line elimination
Communications of the ACM
Status report of the graphic standards planning committee
ACM SIGGRAPH Computer Graphics - Status report of the graphic standards planning committee
Hidden curve removal for free form surfaces
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A general framework for visualizing abstract objects and relations
ACM Transactions on Graphics (TOG)
Automated generation of intent-based 3D Illustrations
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
View management for virtual and augmented reality
Proceedings of the 14th annual ACM symposium on User interface software and technology
Automatic illustration of 3D geometric models: surfaces
VIS '90 Proceedings of the 1st conference on Visualization '90
Simultaneous precise solutions to the visibility problem of sculptured models
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
Hidden contours on a frame-buffer
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
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A new display scheme is presented in which three-dimensional objects are represented with a much higher degree of user control of the line-drawing format than those in conventional schemes. In this scheme, the attribute of a line is determined not at the time of definition but after the viewing transformation has been applied, taking the shielding environment of the line into consideration. The essential difference between our scheme and conventional hidden-line removal/indication lies in the treatment of the shielding environment. In conventional hidden-line removal/indication, only the visible/invisible information is available for the selection of the attribute of a line. In our scheme, the entire set of surfaces that hide a line can be used to determine the attribute of the line. A much higher degree of freedom in generating pictures is achieved owing to the treatment of the shielding environment. We also describe a system called GRIP, which implements the new scheme.