Quadratic bounds for hidden line elimination
SCG '86 Proceedings of the second annual symposium on Computational geometry
Worst-case optimal hidden-surface removal
ACM Transactions on Graphics (TOG)
An efficient output-sensitive hidden surface removal algorithm and its parallelization
SCG '88 Proceedings of the fourth annual symposium on Computational geometry
Hidden surface removal for rectangles
Journal of Computer and System Sciences
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Implicitly searching convolutions and computing depth of collision
SIGAL '90 Proceedings of the international symposium on Algorithms
Efficient binary space partitions for hidden-surface removal and solid modeling
Discrete & Computational Geometry - Selected papers from the fifth annual ACM symposium on computational geometry, Saarbrücken, Germany, June 5-11, 1989
Applications of a new space-partitioning technique
Discrete & Computational Geometry
Efficient hidden surface removal for objects with small union size
Computational Geometry: Theory and Applications
Hidden surface removal for c-oriented polyhedra
Computational Geometry: Theory and Applications
Ray shooting and parametric search
SIAM Journal on Computing
Hierarchical Z-buffer visibility
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Visibility computations in densely occluded polyhedral environments
Visibility computations in densely occluded polyhedral environments
Output-sensitive methods for rectilinear hidden surface removal
Information and Computation
Spheres, molecules, and hidden surface removal
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Portals and mirrors: simple, fast evaluation of potentially visible sets
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
A pedestrian approach to ray shooting: shoot a ray, take a walk
SODA '93 Selected papers from the fourth annual ACM SIAM symposium on Discrete algorithms
A Delaunay refinement algorithm for quality 2-dimensional mesh generation
SODA '93 Selected papers from the fourth annual ACM SIAM symposium on Discrete algorithms
Hierarchical polygon tiling with coverage masks
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time occlusion culling for models with large occluders
Proceedings of the 1997 symposium on Interactive 3D graphics
Accelerated occlusion culling using shadow frusta
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Average-case ray shooting and minimum weight triangulations
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
An output sensitive algorithm for discrete convex hulls
Computational Geometry: Theory and Applications
A Polynomial Algorithm for the Two-Variable Integer Programming Problem
Journal of the ACM (JACM)
A Fast Algorithm for the Two-Variable Integer Programming Problem
Journal of the ACM (JACM)
Computing Two-Dimensional Integer Hulls
SIAM Journal on Computing
A Characterization of Ten Hidden-Surface Algorithms
ACM Computing Surveys (CSUR)
Multidimensional divide-and-conquer
Communications of the ACM
Radiosity and Global Illumination
Radiosity and Global Illumination
Hidden surface removal using polygon area sorting
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Approximating Vertices of a Convex Polygon with Grid Points in the Polygon
ISAAC '92 Proceedings of the Third International Symposium on Algorithms and Computation
Beam tracing polygonal objects
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Frustum Casting for Progressive, Interactive Rendering
Frustum Casting for Progressive, Interactive Rendering
A subdivision algorithm for computer display of curved surfaces.
A subdivision algorithm for computer display of curved surfaces.
Efficient hidden-surface removal in theory and in practice
Efficient hidden-surface removal in theory and in practice
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