Computational geometry: a retrospective
STOC '94 Proceedings of the twenty-sixth annual ACM symposium on Theory of computing
ACM Computing Surveys (CSUR)
Fast rendering of irregular grids
Proceedings of the 1996 symposium on Volume visualization
Approximating monotone polygonal curves using the uniform metric
Proceedings of the twelfth annual symposium on Computational geometry
Average-case ray shooting and minimum weight triangulations
SCG '97 Proceedings of the thirteenth annual symposium on Computational geometry
Proceedings of the fourteenth annual symposium on Computational geometry
Ray shooting amidst convex polytopes in three dimensions
SODA '93 Proceedings of the fourth annual ACM-SIAM Symposium on Discrete algorithms
Efficient generation of k-directional assembly sequences
Proceedings of the seventh annual ACM-SIAM symposium on Discrete algorithms
An efficient algorithm for terrain simplification
SODA '97 Proceedings of the eighth annual ACM-SIAM symposium on Discrete algorithms
Finite-resolution hidden surface removal
SODA '00 Proceedings of the eleventh annual ACM-SIAM symposium on Discrete algorithms
Efficient perspective-accurate silhouette computation and applications
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Segment intersection searching problems in general settings
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
The Lazy Sweep Ray Casting Algorithm for Rendering Irregular Grids
IEEE Transactions on Visualization and Computer Graphics
Computational Geometry: Theory and Applications
Output Sensitive Extraction of Silhouettes from Polygonal Geometry
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Output-sensitive construction of the union of triangles
SODA '04 Proceedings of the fifteenth annual ACM-SIAM symposium on Discrete algorithms
Ray shooting and stone throwing with near-linear storage
Computational Geometry: Theory and Applications
Relative Convex Hulls in Semi-dynamic Subdivisions
ESA '08 Proceedings of the 16th annual European symposium on Algorithms
Shooting permanent rays among disjoint polygons in the plane
Proceedings of the twenty-fifth annual symposium on Computational geometry
Ray shooting and stone throwing with near-linear storage
Computational Geometry: Theory and Applications
A new asymmetric inclusion region for minimum weight triangulation
Journal of Global Optimization
Proceedings of the twenty-sixth annual symposium on Computational geometry
On computing the centroid of the vertices of an arrangement and related problems
WADS'07 Proceedings of the 10th international conference on Algorithms and Data Structures
A faster algorithm for computing motorcycle graphs
Proceedings of the twenty-ninth annual symposium on Computational geometry
Quickest path queries on transportation network
CATS '12 Proceedings of the Eighteenth Computing: The Australasian Theory Symposium - Volume 128
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