Computational geometry: an introduction
Computational geometry: an introduction
The design and analysis of spatial data structures
The design and analysis of spatial data structures
Introduction to algorithms
Efficient binary space partitions for hidden-surface removal and solid modeling
Discrete & Computational Geometry - Selected papers from the fifth annual ACM symposium on computational geometry, Saarbrücken, Germany, June 5-11, 1989
Volume probes: interactive data exploration on arbitrary grids
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Raytracing irregular volume data
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Direct volume rendering of curvilinear volumes
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Visibility-ordering meshed polyhedra
ACM Transactions on Graphics (TOG)
Applications of a new space-partitioning technique
Discrete & Computational Geometry
Counting and cutting cycles of lines and rods in space
Computational Geometry: Theory and Applications
Ray shooting and parametric search
SIAM Journal on Computing
Computing and Verifying Depth Orders
SIAM Journal on Computing
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Sorting and hardware assisted rendering for volume visualization
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Parallel volume ray-casting for unstructured-grid data on distributed-memory architectures
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Davenport-Schinzel sequences and their geometric applications
Davenport-Schinzel sequences and their geometric applications
Hardware assisted volume rendering of unstructured grids by incremental slicing
Proceedings of the 1996 symposium on Volume visualization
Ray Shooting, Depth Orders and Hidden Surface Removal
Ray Shooting, Depth Orders and Hidden Surface Removal
Volume Visualization of Sparse Irregular Meshes
IEEE Computer Graphics and Applications
Computing Depth Orders and Related Problems
SWAT '94 Proceedings of the 4th Scandinavian Workshop on Algorithm Theory
On visible surface generation by a priori tree structures
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Splatting of curvilinear volumes
VIS '95 Proceedings of the 6th conference on Visualization '95
AN ANALYSIS OF APPROACHES TO RAY-TRACING CURVILINEAR GRIDS
AN ANALYSIS OF APPROACHES TO RAY-TRACING CURVILINEAR GRIDS
Rapid exploration of curvilinear grids using direct volume rendering
VIS '93 Proceedings of the 4th conference on Visualization '93
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing
VIS '97 Proceedings of the 8th conference on Visualization '97
Brushing techniques for exploring volume datasets
VIS '97 Proceedings of the 8th conference on Visualization '97
Efficiently using graphics hardware in volume rendering applications
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Parallel visualization of large-scale aerodynamics calculations: a case study on the Cray T3E
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Mixing translucent polygons with volumes
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
The Lazy Sweep Ray Casting Algorithm for Rendering Irregular Grids
IEEE Transactions on Visualization and Computer Graphics
Interactive Ray Tracing for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
PVR: High-Performance Volume Rendering
IEEE Computational Science & Engineering
Out-Of-Core Rendering of Large, Unstructured Grids
IEEE Computer Graphics and Applications
Parallel ray tracing on a chip
Practical parallel rendering
Visualizing Spatial and Temporal Variability in Coastal Observatories
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A Generic and Scalable Pipeline for GPU Tetrahedral Grid Rendering
IEEE Transactions on Visualization and Computer Graphics
Interactive ray tracing for volume visualization
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
The rendering of unstructured grids revisited
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
An architecture for interactive tetrahedral volume rendering
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
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