Spheres, molecules, and hidden surface removal
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Immobilizing polygons against a wall
Proceedings of the eleventh annual symposium on Computational geometry
Fast rendering of irregular grids
Proceedings of the 1996 symposium on Volume visualization
Pseudo-triangulations: theory and applications
Proceedings of the twelfth annual symposium on Computational geometry
A general framework for assembly planning: the motion space approach
Proceedings of the fourteenth annual symposium on Computational geometry
An exact interactive time visibility ordering algorithm for polyhedral cell complexes
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Efficient generation of k-directional assembly sequences
Proceedings of the seventh annual ACM-SIAM symposium on Discrete algorithms
Segment intersection searching problems in general settings
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Dense point sets have sparse Delaunay triangulations: or "…but not too nasty"
SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
Error and Complexity of Random Walk Monte Carlo Radiosity
IEEE Transactions on Visualization and Computer Graphics
The Lazy Sweep Ray Casting Algorithm for Rendering Irregular Grids
IEEE Transactions on Visualization and Computer Graphics
Cutting triangular cycles of lines in space
Proceedings of the thirty-fifth annual ACM symposium on Theory of computing
Almost tight upper bounds for vertical decompositions in four dimensions
Journal of the ACM (JACM)
Vertical ray shooting for fat objects
SCG '05 Proceedings of the twenty-first annual symposium on Computational geometry
Ray shooting and stone throwing with near-linear storage
Computational Geometry: Theory and Applications
Vertical ray shooting and computing depth orders for fat objects
SODA '06 Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm
Ray shooting and intersection searching amidst fat convex polyhedra in 3-space
Proceedings of the twenty-second annual symposium on Computational geometry
Robust, generic and efficient construction of envelopes of surfaces in three-dimensional spaces
ESA'06 Proceedings of the 14th conference on Annual European Symposium - Volume 14
Cutting cycles of rods in space: hardness and approximation
Proceedings of the nineteenth annual ACM-SIAM symposium on Discrete algorithms
Ray shooting and intersection searching amidst fat convex polyhedra in 3-space
Computational Geometry: Theory and Applications
Decompositions and Boundary Coverings of Non-convex Fat Polyhedra
ESA '08 Proceedings of the 16th annual European symposium on Algorithms
Decompositions and boundary coverings of non-convex fat polyhedra
Computational Geometry: Theory and Applications
Ray shooting and stone throwing with near-linear storage
Computational Geometry: Theory and Applications
Computing the visibility map of fat objects
Computational Geometry: Theory and Applications
Watchman tours for polygons with holes
Computational Geometry: Theory and Applications
Computing the visibility map of fat objects
WADS'07 Proceedings of the 10th international conference on Algorithms and Data Structures
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