Ray shooting and intersection searching amidst fat convex polyhedra in 3-space

  • Authors:
  • Boris Aronov;Mark de Berg;Chris Gray

  • Affiliations:
  • Department of Computer and Information Science, Polytechnic University, Six MetroTech Center, Brooklyn, NY 11201-3840, USA;Department of Computing Science, TU Eindhoven, P.O. Box 513, 5600 MB Eindhoven, The Netherlands;Department of Computing Science, TU Eindhoven, P.O. Box 513, 5600 MB Eindhoven, The Netherlands

  • Venue:
  • Computational Geometry: Theory and Applications
  • Year:
  • 2008

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Abstract

We present a data structure for ray-shooting queries in a set of convex fat polyhedra of total complexity n in R^3. The data structure uses O(n^2^+^@e) storage and preprocessing time, and queries can be answered in O(log^2n) time. A trade-off between storage and query time is also possible: for any m with n