Vertical ray shooting and computing depth orders for fat objects

  • Authors:
  • Mark de Berg;Chris Gray

  • Affiliations:
  • TU Eindhoven, MB Eindhoven, the Netherlands;TU Eindhoven, MB Eindhoven, the Netherlands

  • Venue:
  • SODA '06 Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm
  • Year:
  • 2006

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Abstract

We present new results for three problems dealing with a set P of n convex constant-complexity fat polyhedra in 3-space. (i) We describe a data structure for vertical ray shooting in P that has O(log2 n) query time and uses O(n log2 n) storage. (ii) We give an algorithm to compute in O(n log3 n) time a depth order on P, if it exists. (iii) We give an algorithm to verify in O(n log4 n) time whether a given order on P is a valid depth order. All three results improve on previous results.