Planar point location using persistent search trees
Communications of the ACM
New results on dynamic planar point location
SIAM Journal on Computing
Journal of Computer and System Sciences - Special issue: 31st IEEE conference on foundations of computer science, Oct. 22–24, 1990
On fat partitioning, fat covering and the union size of polygons
Computational Geometry: Theory and Applications
A Simple Balanced Search Tree with O(1) Worst-Case Update Time
ISAAC '93 Proceedings of the 4th International Symposium on Algorithms and Computation
Lower bounds for dynamic transitive closure, planar point location, and parantheses matching
Nordic Journal of Computing
FOCS '98 Proceedings of the 39th Annual Symposium on Foundations of Computer Science
Vertical ray shooting and computing depth orders for fat objects
SODA '06 Proceedings of the seventeenth annual ACM-SIAM symposium on Discrete algorithm
Improved Dynamic Planar Point Location
FOCS '06 Proceedings of the 47th Annual IEEE Symposium on Foundations of Computer Science
Data Structures with Local Update Operations
SWAT '08 Proceedings of the 11th Scandinavian workshop on Algorithm Theory
Optimal dynamic vertical ray shooting in rectilinear planar subdivisions
ACM Transactions on Algorithms (TALG)
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We study planar point location in a collection of disjoint fat regions, and investigate the complexity of local updates: replacing any region by a different region that is "similar" to the original region. (i.e., the size differs by at most a constant factor, and distance between the two regions is a constant times that size).We show that it is possible to create a linear size data structure that allows for insertions, deletions, and queries in logarithmic time, and allows for local updates in sub-logarithmic time on a pointer machine. We also give results parameterized by the fatness and similarity of the objects considered.