Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
A Characterization of Ten Hidden-Surface Algorithms
ACM Computing Surveys (CSUR)
Communications of the ACM
An extended Algol-60 for Shaded Computer Graphics
The papers of the ACM symposium on Graphic languages
Hi-index | 0.00 |
The application of real-time shaded computer graphics to the visualization of certain biomechanical aspects of the human knee. The published work of various researchers in the biomechanics of the knee is incorporated into a computer model. Interactive techniques are utilized to visualize the dynamics and stress of the knee joint based on this biomechanical model.