SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Computer Graphics Forum
The Reyes image rendering architecture
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A language for shading and lighting calculations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Parallel processing for computer graphics
Parallel processing for computer graphics
Hierarchical Z-buffer visibility
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Partitioning and ordering large radiosity computations
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Coarse-grained parallelism for hierarchical radiosity using group iterative methods
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Talisman: commodity realtime 3D graphics for the PC
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Flow and changes in appearance
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Geometry caching for ray-tracing displacement maps
Proceedings of the eurographics workshop on Rendering techniques '96
A Characterization of Ten Hidden-Surface Algorithms
ACM Computing Surveys (CSUR)
Dynamic Storage Allocation: A Survey and Critical Review
IWMM '95 Proceedings of the International Workshop on Memory Management
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Maintaining dynamic geometric objects on parallel processors
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Realistic modeling and rendering of plant ecosystems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive out-of-core isosurface extraction
Proceedings of the conference on Visualization '98
Interactive display of very large textures
Proceedings of the conference on Visualization '98
Parallelization of radiance for real time interactive lighting visualization walkthroughs
SC '99 Proceedings of the 1999 ACM/IEEE conference on Supercomputing
Out-of-core simplification of large polygonal models
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
GI-cube: an architecture for volumetric global illumination and rendering
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Out-of-core build of a topological data structure from polygon soup
Proceedings of the sixth ACM symposium on Solid modeling and applications
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
SaarCOR: a hardware architecture for ray tracing
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Dependency graph scheduling in a volumetric ray tracing architecture
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
"Kilauea": parallel global illumination renderer
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
A memory insensitive technique for large model simplification
Proceedings of the conference on Visualization '01
Enhanced breadth-first ray tracing
Journal of Graphics Tools
"Kilauea": parallel global illumination renderer
Parallel Computing - Parallel graphics and visualisation
Parallel ray tracing on a chip
Practical parallel rendering
Interactive global illumination in complex and highly occluded environments
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
An approximate global illumination system for computer generated films
ACM SIGGRAPH 2004 Papers
Visibility-Based Prefetching for Interactive Out-Of-Core Rendering
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Reordering for cache conscious photon mapping
GI '05 Proceedings of Graphics Interface 2005
Memory sharing for interactive ray tracing on clusters
Parallel Computing - Parallel graphics and visualization
Size equivalent cluster trees (SEC-Trees) realtime rendering of large industrial scenes
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
An interactive out-of-core rendering framework for visualizing massively complex models
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Real-time rendering systems in 2010
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Packet-based whitted and distribution ray tracing
GI '07 Proceedings of Graphics Interface 2007
High quality rendering using ray tracing and photon mapping
ACM SIGGRAPH 2007 courses
Reducing Photon-Mapping Bandwidth by Query Reordering
IEEE Transactions on Visualization and Computer Graphics
Advanced global illumination using photon mapping
ACM SIGGRAPH 2008 classes
An approximate global illumination system for computer generated films
ACM SIGGRAPH 2008 classes
StreamRay: a stream filtering architecture for coherent ray tracing
Proceedings of the 14th international conference on Architectural support for programming languages and operating systems
Stream compaction for deferred shading
Proceedings of the Conference on High Performance Graphics 2009
PantaRay: fast ray-traced occlusion caching of massive scenes
ACM SIGGRAPH 2010 papers
Cache-oblivious ray reordering
ACM Transactions on Graphics (TOG)
Two-level ray tracing with reordering for highly complex scenes
Proceedings of Graphics Interface 2010
Memory efficient ray tracing with hierarchical mesh quantization
Proceedings of Graphics Interface 2010
Architecture considerations for tracing incoherent rays
Proceedings of the Conference on High Performance Graphics
Efficient bounding of displaced Bézier patches
Proceedings of the Conference on High Performance Graphics
The tao of parallelism in algorithms
Proceedings of the 32nd ACM SIGPLAN conference on Programming language design and implementation
Enhancing locality for recursive traversals of recursive structures
Proceedings of the 2011 ACM international conference on Object oriented programming systems languages and applications
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
Ray tracing visualization toolkit
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
State of the art in photon density estimation
ACM SIGGRAPH 2012 Courses
Realistic and interactive visualization of high-density plant ecosystems
NPH'05 Proceedings of the First Eurographics conference on Natural Phenomena
ReduceM: interactive and memory efficient ray tracing of large models
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Coherent out-of-core point-based global illumination
EGSR'11 Proceedings of the Twenty-second Eurographics conference on Rendering
An interactive out-of-core rendering framework for visualizing massively complex models
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
An irradiance atlas for global illumination in complex production scenes
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Out of core photon-mapping for large buildings
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Interactive distributed ray tracing of highly complex models
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Efficient displacement mapping by image warping
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Rendering inhomogeneous surfaces with radiosity
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Automatically enhancing locality for tree traversals with traversal splicing
Proceedings of the ACM international conference on Object oriented programming systems languages and applications
Knowledge-based out-of-core algorithms for data management in visualization
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Memory-savvy distributed interactive ray tracing
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
An application of scalable massive model interaction using shared-memory systems
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Improving Data Locality for Efficient In-Core Path Tracing
Computer Graphics Forum
Efficient data management for incoherent ray tracing
Applied Soft Computing
An energy and bandwidth efficient ray tracing architecture
Proceedings of the 5th High-Performance Graphics Conference
Efficient management of last-level caches in graphics processors for 3D scene rendering workloads
Proceedings of the 46th Annual IEEE/ACM International Symposium on Microarchitecture
Sorted deferred shading for production path tracing
EGSR '13 Proceedings of the Eurographics Symposium on Rendering
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