ARTSccelerated ray-tracing system
IEEE Computer Graphics and Applications
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Using caching and breadth-first search to speed up ray-tracing
Proceedings on Graphics Interface '86/Vision Interface '86
Computer Graphics Forum
A theoretical and empirical analysis of coherent ray-tracing
Proceedings of Graphics Interface '85 on Computer-generated images: the state of the art
The Feasibility of a VLSI Chip for Ray Tracing Bicublic Patches
IEEE Computer Graphics and Applications
Ray tracing complex models containing surface tessellations
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A Case for Direct-Mapped Caches
Computer
C3P Proceedings of the third conference on Hypercube concurrent computers and applications - Volume 2
A Characterization of Ten Hidden-Surface Algorithms
ACM Computing Surveys (CSUR)
ACM Computing Surveys (CSUR)
Improved Computational Methods for Ray Tracing
ACM Transactions on Graphics (TOG)
Links-1 - a parallel pipelined multimicrocomputer system for image creation
ISCA '83 Proceedings of the 10th annual international symposium on Computer architecture
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An updated cross-indexed guide to the ray-tracing literature
ACM SIGGRAPH Computer Graphics
The Voxar Project (Parallel Ray-Tracing)
IEEE Computer Graphics and Applications - Special issue on computer-aided geometric design
Parallel volume rendering and data coherence
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
A task adaptive parallel graphics renderer
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Dynamic Load Balancing for Parallel Polygon Rendering
IEEE Computer Graphics and Applications
Hybrid scheduling for parallel rendering using coherent ray tasks
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
SaarCOR: a hardware architecture for ray tracing
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Exploiting Data Coherence to Improve Parallel Volume Rendering
IEEE Parallel & Distributed Technology: Systems & Technology
A Hierarchical Parallel Processing System for the Multipass-Rendering Method
IPPS '96 Proceedings of the 10th International Parallel Processing Symposium
Perfect Load Balancing for Demand-Driven Parallel Ray Tracing
Euro-Par '02 Proceedings of the 8th International Euro-Par Conference on Parallel Processing
A PVM-Based Parallel Implementation of the REYES Image Rendering Architecture
Proceedings of the 9th European PVM/MPI Users' Group Meeting on Recent Advances in Parallel Virtual Machine and Message Passing Interface
"Kilauea": parallel global illumination renderer
Parallel Computing - Parallel graphics and visualisation
Parallel ray tracing on a chip
Practical parallel rendering
Acceleration of template-based ray casting for volume visualization using FPGAs
FCCM '95 Proceedings of the IEEE Symposium on FPGA's for Custom Computing Machines
Realtime ray tracing of dynamic scenes on an FPGA chip
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Distributed Shared Memory for Roaming Large Volumes
IEEE Transactions on Visualization and Computer Graphics
An efficient parallel ray tracing scheme for highly parallel architectures
EGGH'90 Proceedings of the Fifth Eurographics conference on Advances in Computer Graphics Hardware: rendering, ray tracing and visualization systems
Parallelization and hardware support for ray tracing
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
Transputer-based parallel ray tracing system using demand data transfer
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
A parallel implementation of bidirectional ray tracing on transputer-based system
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
Hi-index | 0.00 |
The scalability and cost effectiveness of general-purpose distributed-memory multiprocessor systems makes them particularly suitable for ray-tracing applications. However, the limited memory available to each processor in such a system requires schemes to distribute the model database among the processors. The authors identify a form of coherence in the ray-tracing algorithm that can be exploited to develop optimum schemes for data distribution in a multiprocessor system. This in turn gives rise to high processor efficiency for systems with limited distributed memory.