Volume rendering on the MasPar MP-1
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Volume rendering on scalable shared-memory MIMD architectures
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Parallel volume-rendering algorithm performance on mesh-connected multicomputers
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Memory and Processing Architecture for 3D Voxel-Based Imagery
IEEE Computer Graphics and Applications
Exploiting Coherence for Multiprocessor Ray Tracing
IEEE Computer Graphics and Applications
Direct Visualization of Volume Data
IEEE Computer Graphics and Applications
PARALLEL VOLUME RENDERING ON A SHARED-MEMORY MULTIPROCESSOR
PARALLEL VOLUME RENDERING ON A SHARED-MEMORY MULTIPROCESSOR
VIS '93 Proceedings of the 4th conference on Visualization '93
Exploiting deep parallel memory hierarchies for ray casting volume rendering
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
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We have implemented a parallel volume renderer that successfully manages work and data distribution by exploiting data coherence-the tendency of neighboring pixels to use the same data during rendering, particularly when rendering volume data. This flexible, powerful renderer uses ray-casting on a Fujitsu AP1000 to generate high-quality images of volume data sets with other geometrically defined structures, such as a set of coordinate axes or a world map. This article focuses on our schemes for work and data distribution. Using image-space work distribution to partition a 2D image among processing nodes, and distributed virtual memory to assign 3D volume data, this renderer effectively and efficiently parallelizes volume rendering.