Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Interactive volume rendering on a multicomputer
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Splatting: a parallel, feed-forward volume rendering algorithm
Splatting: a parallel, feed-forward volume rendering algorithm
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Fast rotation of volume data on data parallel architectures
VIS '91 Proceedings of the 2nd conference on Visualization '91
Achieving direct volume visualization with interactive semantic region selection
VIS '91 Proceedings of the 2nd conference on Visualization '91
A data distributed, parallel algorithm for ray-traced volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Parallel volume rendering and data coherence
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Interactive volume visualization on a heterogeneous message-passing multicomputer
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Real-time volume rendering on shared memory multiprocessors using the shear-warp factorization
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Relaxation Methods for Supervised Image Segmentation
IEEE Transactions on Pattern Analysis and Machine Intelligence
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
PAVLOV: a programmable architecture for volume processing
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Exploiting Data Coherence to Improve Parallel Volume Rendering
IEEE Parallel & Distributed Technology: Systems & Technology
Analysis of a Parallel Volume Rendering System Based on the Shear-Warp Factorization
IEEE Transactions on Visualization and Computer Graphics
Ray Casting Architectures for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
IPDPS '01 Proceedings of the 15th International Parallel & Distributed Processing Symposium
Design of a Parallel Accelerator for Volume Rendering
Euro-Par '00 Proceedings from the 6th International Euro-Par Conference on Parallel Processing
Taking stock of visualization in scientific computing
ACM SIGGRAPH Computer Graphics
Application of virtual reality in volumetric cellular visualization
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Interactive Deformation and Visualization of Level Set Surfaces Using Graphics Hardware
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A streaming narrow-band algorithm: interactive computation and visualization of level sets
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Towards a scalable architecture for real-time volume rendering
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
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A combination of segmentation tools and fast volume renderers that provides an interactive exploration environment for volume visualization is discussed. The tools and renderers include mechanisms that distribute volume data across multiple processors, as well as image compositing techniques and solutions to representation problems in the selection and display of subregions within bounding volumes. A volume visualization technique using the interactive control of images rendered directly from volume data coupled with a user-controlled semantic classification tool is described. The variations of parallel volume rendering being explored on the Pixel-Planes 5 system and the region-of-interest selection methods and the interactive tools used by the system are presented. The flexibility and power of combining volume rendering with region-of-interest selection techniques are demonstrated using examples of medical imaging applications.