Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Three-pass affine transforms for volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Terrain perspectives on a massively parallel SIMD computer
Scientific visualization of physical phenomena
ACM SIGGRAPH Computer Graphics
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Digital Image Warping
More Accurate Simulations at Faster Rates
IEEE Computer Graphics and Applications
3-D transformations of images in scanline order
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Fast rotation of volume data on data parallel architectures
VIS '91 Proceedings of the 2nd conference on Visualization '91
Segmented ray casting for data parallel volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
A data distributed, parallel algorithm for ray-traced volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Parallel volume rendering and data coherence
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Permutation warping for data parallel volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Scalable parallel volume raycasting for nonrectilinear computational grids
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Parallel volume-rendering algorithm performance on mesh-connected multicomputers
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Efficient feed-forward volume rendering techniques for vector and parallel processors
Proceedings of the 1993 ACM/IEEE conference on Supercomputing
Communication Costs for Parallel Volume-Rendering Algorithms
IEEE Computer Graphics and Applications
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Real-time volume rendering on shared memory multiprocessors using the shear-warp factorization
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Index bit permutations for automatic data redistribution
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
PAVLOV: a programmable architecture for volume processing
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Interactive volume segmentation with the PAVLOV architecture
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Parallel volume rendering on a single-chip SIMD architecture
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Exploiting Data Coherence to Improve Parallel Volume Rendering
IEEE Parallel & Distributed Technology: Systems & Technology
Analysis of a Parallel Volume Rendering System Based on the Shear-Warp Factorization
IEEE Transactions on Visualization and Computer Graphics
Interactive Ray Tracing for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Visualizing Soil Surfaces and Crop Residues
IEEE Computer Graphics and Applications
Massively Parallel Software Rendering for Visualizing Large-Scale Data Sets
IEEE Computer Graphics and Applications
Design of a Parallel Accelerator for Volume Rendering
Euro-Par '00 Proceedings from the 6th International Euro-Par Conference on Parallel Processing
Parallel ray tracing on a chip
Practical parallel rendering
Interactive shading for surface and volume visualization on graphics workstations
VIS '93 Proceedings of the 4th conference on Visualization '93
Interactive ray tracing for volume visualization
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Two-pass image and volume rotation
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Sheared interpolation and gradient estimation for real-time volume rendering
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
An array based design for real-time volume rendering
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
Towards a scalable architecture for real-time volume rendering
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
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