Digital halftoning
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Terrain perspectives on a massively parallel SIMD computer
Scientific visualization of physical phenomena
Volume rendering on the MasPar MP-1
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Advanced Engineering Mathematics: Maple Computer Guide
Advanced Engineering Mathematics: Maple Computer Guide
Visualizing Soil Surfaces and Crop Residues
IEEE Computer Graphics and Applications
On-the-Fly Texture Computation for Real-Time Surface Shading
IEEE Computer Graphics and Applications
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Shading is an effective exploratory visualization tool widely used in scientific visualization. Interactive, or close to interactive, shading of images offers significant benefit, but is generally too computationally expensive for graphics workstations. A novel method for providing interactive diffuse and specular shading capability on low-cost graphics workstations is described. Application to digital elevation models, iso-surfaces in volumetric images, and colour-coded aspect maps are illustrated and an analysis of artifacts, and of ways of minimising artifacts, is given.