Computer graphics
Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Computational techniques for fluid dynamics
Computational techniques for fluid dynamics
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Display of surfaces from volume data
Display of surfaces from volume data
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Volume probes: interactive data exploration on arbitrary grids
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Raytracing irregular volume data
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Direct volume rendering of curvilinear volumes
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Multiprocessor methods for computer graphics rendering
Multiprocessor methods for computer graphics rendering
Visibility-ordering meshed polyhedra
ACM Transactions on Graphics (TOG)
Fast traverse of irregular volumes
CG International '92 Proceedings of the 10th International Conference of the Computer Graphics Society on Visual computing : integrating computer graphics with computer vision: integrating computer graphics with computer vision
Volume rendering on the MasPar MP-1
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Parallel volume visualization on a hypercube architecture
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Volume rendering on scalable shared-memory MIMD architectures
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Data parallel volume rendering as line drawing
VVS '92 Proceedings of the 1992 workshop on Volume visualization
A volume density optical model
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Fast algorithms for volume ray tracing
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Interactive volume rendering on a multicomputer
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Interactive direct volume rendering of curvilinear and unstructured data
Interactive direct volume rendering of curvilinear and unstructured data
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Molecular applications of volume rendering and 3-D texture maps
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Design for a real-time high-quality volume rendering workstation
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
A rendering algorithm for visualizing 3D scalar fields
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Volume Visualization of Sparse Irregular Meshes
IEEE Computer Graphics and Applications
PARALLEL VOLUME RENDERING ON A SHARED-MEMORY MULTIPROCESSOR
PARALLEL VOLUME RENDERING ON A SHARED-MEMORY MULTIPROCESSOR
Fast rotation of volume data on data parallel architectures
VIS '91 Proceedings of the 2nd conference on Visualization '91
Interactive visualization of large scalar voxel fields
VIS '92 Proceedings of the 3rd conference on Visualization '92
Interactive splatting of nonrectilinear volumes
VIS '92 Proceedings of the 3rd conference on Visualization '92
Volume rendering on a distributed memory parallel computer
VIS '92 Proceedings of the 3rd conference on Visualization '92
A scientific visualization renderer
VIS '92 Proceedings of the 3rd conference on Visualization '92
Interactive terrain rendering and volume visualization on the Princeton Engine
VIS '92 Proceedings of the 3rd conference on Visualization '92
Rapid exploration of curvilinear grids using direct volume rendering
VIS '93 Proceedings of the 4th conference on Visualization '93
Parallel volume ray-casting for unstructured-grid data on distributed-memory architectures
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Hierarchical and parallelizable direct volume rendering for irregular and multiple grids
Proceedings of the 7th conference on Visualization '96
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
Image-Space Decomposition Algorithms for Sort-First Parallel Volume Rendering of Unstructured Grids
The Journal of Supercomputing
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Parallelizing a high accuracy hardware-assisted volume renderer for meshes with arbitrary polyhedra
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
IEEE Transactions on Parallel and Distributed Systems
Journal of Parallel and Distributed Computing
Parallelizing the ZSWEEP algorithm for distributed-shared memory architectures
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Volumetric real-time particle-based representation of large unstructured tetrahedral polygon meshes
MeshMed'12 Proceedings of the 2012 international conference on Mesh Processing in Medical Image Analysis
Hardware architecture for voxelization-based volume rendering unstructured grids
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
An image division approach for volume ray casting in multi-threading environment
Multimedia Tools and Applications
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