Light diffusion through clouds and haze
Computer Vision, Graphics, and Image Processing
The application of scene synthesis techniques to the display of multidimensional image data
ACM Transactions on Graphics (TOG)
Modeling the effect of the atmosphere on light
ACM Transactions on Graphics (TOG)
Ray tracing complex models containing surface tessellations
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Approximate and probabilistic algorithms for shading and rendering structured particle systems
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Texture and reflection in computer generated images
Communications of the ACM
Particle systems—a technique for modeling a class of fuzzy objects
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Light reflection functions for simulation of clouds and dusty surfaces
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
A terrain and cloud computer image generation model
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Perceptual color spaces for computer graphics
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Voxel space automata: modeling with stochastic growth processes in voxel space
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Gaze-directed volume rendering
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Volume rendering and data feature enhancement
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Raytracing irregular volume data
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Direct volume rendering of curvilinear volumes
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Three-pass affine transforms for volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Topological considerations in isosurface generation extended abstract
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Rendering volumetric data using STICKS representation scheme
VVS '90 Proceedings of the 1990 workshop on Volume visualization
An efficient method for volume rendering using perspective projection
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Scientific data visualization: a formal introduction to the rendering and geometric modeling aspects
Proceedings of the 1990 ACM/IEEE conference on Supercomputing
Volume visualization of 3D finite element method results
IBM Journal of Research and Development
Visual interpretation of multidimensional computations and transistor design
IBM Journal of Research and Development
Data visualization using a general-purpose renderer
IBM Journal of Research and Development
A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Merging virtual objects with the real world: seeing ultrasound imagery within the patient
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
An updated cross-indexed guide to the ray-tracing literature
ACM SIGGRAPH Computer Graphics
A survey of algorithms for volume visualization
ACM SIGGRAPH Computer Graphics
Integrated visualization of brain anatomy and cerebral blood vessels
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Direct volume visualization of three-dimensional vector fields
VVS '92 Proceedings of the 1992 workshop on Volume visualization
A volume density optical model
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Vector quantization for volume rendering
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Controlled precision volume integration
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Fast algorithms for volume ray tracing
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Interactive volume rendering on a multicomputer
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Segmented ray casting for data parallel volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Scalable parallel volume raycasting for nonrectilinear computational grids
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Integrating volume data analysis and rendering on distributed memory architectures
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
ACM Transactions on Graphics (TOG)
Volume rendering of 3D scalar and vector fields at LLNL
Proceedings of the 1993 ACM/IEEE conference on Supercomputing
VVS '94 Proceedings of the 1994 symposium on Volume visualization
A multiresolution framework for volume rendering
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Interactive volume visualization on a heterogeneous message-passing multicomputer
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Extracting surfaces from fuzzy 3D-ultrasound data
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Fast volume rendering with adjustable color maps
Proceedings of the 1996 symposium on Volume visualization
Direct volume rendering with shading via three-dimensional textures
Proceedings of the 1996 symposium on Volume visualization
Fast perspective volume rendering with splatting by utilizing a ray-driven approach
Proceedings of the 7th conference on Visualization '96
Proceedings of the 7th conference on Visualization '96
History consideration in reconstructing polyhedral surfaces from parallel slices
Proceedings of the 7th conference on Visualization '96
Real-time slicing of data space
Proceedings of the 7th conference on Visualization '96
The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing
VIS '97 Proceedings of the 8th conference on Visualization '97
Integrated volume compression and visualization
VIS '97 Proceedings of the 8th conference on Visualization '97
Opacity-weighted color interpolation, for volume sampling
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Interactive virtual angioscopy
Proceedings of the conference on Visualization '98
Integration of volume rendering and geometric graphics: work in progress
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Molecular applications of volume rendering and 3-D texture maps
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Interactive image cube visualization and analysis
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Design for a real-time high-quality volume rendering workstation
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Accelerating volume rendering with quantized voxels
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
A practical evaluation of popular volume rendering algorithms
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Design of a large scale discrete element soil model for high performance computing systems
Supercomputing '96 Proceedings of the 1996 ACM/IEEE conference on Supercomputing
Accelerated volume ray-casting using texture mapping
Proceedings of the conference on Visualization '01
4D space-time techniques: a medical imaging case study
Proceedings of the conference on Visualization '01
Volume Rendering of DCT-Based Compressed 3D Scalar Data
IEEE Transactions on Visualization and Computer Graphics
Frequency Analysis of Gradient Estimators in Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
A High Accuracy Volume Renderer for Unstructured Data
IEEE Transactions on Visualization and Computer Graphics
High-Quality Splatting on Rectilinear Grids with Efficient Culling of Occluded Voxels
IEEE Transactions on Visualization and Computer Graphics
Interactive Ray Tracing for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
Medical Imaging: Surface Mapping Brain Function on 3D Models
IEEE Computer Graphics and Applications
Volume Visualization of Sparse Irregular Meshes
IEEE Computer Graphics and Applications
Visual Revelations from Silicon Ab Initio Calculations
IEEE Computer Graphics and Applications
Visualization for Climate Modeling
IEEE Computer Graphics and Applications
Fast Ray-Casting for Irregular Volumes
ISHPC '00 Proceedings of the Third International Symposium on High Performance Computing
Ray-Based Data Level Comparisons of Direct Volume Rendering Algorithms
Dagstuhl '97, Scientific Visualization
Parallel ray tracing on a chip
Practical parallel rendering
A Model for Volume Lighting and Modeling
IEEE Transactions on Visualization and Computer Graphics
Accelerated splatting using a 3D adjacency data structure
GRIN'01 No description on Graphics interface 2001
Rapid emission tomography reconstruction
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
On Enhancing the Speed of Splatting with Indexing
VIS '95 Proceedings of the 6th conference on Visualization '95
Fast Normal Estimation Using Surface Characteristics
VIS '95 Proceedings of the 6th conference on Visualization '95
Research Report: Volume Rendering for Relational Data
INFOVIS '97 Proceedings of the 1997 IEEE Symposium on Information Visualization (InfoVis '97)
A procedural interface for volume rendering
VIS '90 Proceedings of the 1st conference on Visualization '90
Techniques for the interactive visualization of volumetric data
VIS '90 Proceedings of the 1st conference on Visualization '90
Visualization of irregular multivariate data
VIS '90 Proceedings of the 1st conference on Visualization '90
Ray traced scalar fields with shaded polygonal output
VIS '90 Proceedings of the 1st conference on Visualization '90
The application of transport theory to visualization of 3D scalar data fields
VIS '90 Proceedings of the 1st conference on Visualization '90
Visualization of scalar data defined on a structured grid-applications to petroleum research
VIS '90 Proceedings of the 1st conference on Visualization '90
Techniques for visualizing 3-dimensional manifolds
VIS '90 Proceedings of the 1st conference on Visualization '90
Volume rendering of flow-visualization point data
VIS '91 Proceedings of the 2nd conference on Visualization '91
Fast rotation of volume data on data parallel architectures
VIS '91 Proceedings of the 2nd conference on Visualization '91
Span filtering: an optimization scheme for volume visualization of large finite element models
VIS '91 Proceedings of the 2nd conference on Visualization '91
Multi-valued volumetric visualization
VIS '91 Proceedings of the 2nd conference on Visualization '91
Interactive visualization of large scalar voxel fields
VIS '92 Proceedings of the 3rd conference on Visualization '92
Interactive splatting of nonrectilinear volumes
VIS '92 Proceedings of the 3rd conference on Visualization '92
VIS '92 Proceedings of the 3rd conference on Visualization '92
Fast volume rendering of compressed data
VIS '93 Proceedings of the 4th conference on Visualization '93
Flow volumes for interactive vector field visualization
VIS '93 Proceedings of the 4th conference on Visualization '93
VIS '93 Proceedings of the 4th conference on Visualization '93
Spray rendering: visualization using smart particles
VIS '93 Proceedings of the 4th conference on Visualization '93
Parallel Cell Projection Rendering of Adaptive Mesh Refinement Data
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Interactive Deformation and Visualization of Level Set Surfaces Using Graphics Hardware
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Gaussian Transfer Functions for Multi-Field Volume Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Interactive ray tracing for volume visualization
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A streaming narrow-band algorithm: interactive computation and visualization of level sets
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Topology-Controlled Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
A perceptive evaluation of volume rendering techniques
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Approximate image-based tree-modeling using particle flows
ACM SIGGRAPH 2007 papers
A perceptive evaluation of volume rendering techniques
ACM Transactions on Applied Perception (TAP)
Hardware-Accelerated Particle-Based Volume Rendering for Multiple Irregular Volumes
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Visualization and GPU-accelerated simulation of medical ultrasound from CT images
Computer Methods and Programs in Biomedicine
Machine Graphics & Vision International Journal
Sorting-free pre-integrated projected tetrahedra
Proceedings of the 2009 Workshop on Ultrascale Visualization
Fractal map: fractal-based 2D expansion method for multi-scale high-dimensional data visualization
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
Level-of-detail rendering of large-scale irregular volume datasets using particles
Journal of Computer Science and Technology
Journal of Biomedical Imaging
Parallel volume rendering implementation on graphics cards using CUDA
Facing the multicore-challenge
Parallel volume rendering implementation on graphics cards using CUDA
Facing the multicore-challenge
A simple, efficient method for real-time simulation of smoke shadow
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Height-based deformation and ray supersampling for colon unfolding
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Visualization for validation and improvement of three-dimensional segmentation algorithms
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
MPI-hybrid parallelism for volume rendering on large, multi-core systems
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
Cross-node occlusion in sort-last volume rendering
EG PGV'10 Proceedings of the 10th Eurographics conference on Parallel Graphics and Visualization
Refraction in discrete ray tracing
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Volume rendering for high dynamic range displays
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
Accelerating Fourier volume rendering by polar coordinate data representation
Computer Methods and Programs in Biomedicine
Multi-core and many-core shared-memory parallel raycasting volume rendering optimization and tuning
International Journal of High Performance Computing Applications
Interactive rendering of volumetric data sets
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
A fractal-based 2D expansion method for multi-scale volume data visualization
Journal of Visualization
Hi-index | 0.00 |
This paper presents a ray tracing algorithm for rendering 3D scalar fields. An illumination model is developed in which the field is characterized as a varying density emittter with a single level of scattering. This model is equivalent to a particle system in which the particles are sufficiently small. Along each ray cast from the eye, the field is expressed as a function of the ray parameter. The algorithm computes properties of the field along the ray such as the attenuated intensity, the peak density, and the center of gravity, etc., These are mapped into HSV color space to produce an image for visualization.Images produced in this manner are perceived as a varying density 'cloud' where color highlights the computed attributes. The application of this technique is demonstrated for visualizing a three dimensional seismic data set.