Digital image processing
A Reflectance Model for Computer Graphics
ACM Transactions on Graphics (TOG)
Texture and reflection in computer generated images
Communications of the ACM
Simulation of wrinkled surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Shadow algorithms for computer graphics
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Lighting controls for synthetic images
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Artificial texturing: An aid to surface visualization
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
An inexpensive scheme for calibration of a colour monitor in terms of CIE standard coordinates
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Light reflection functions for simulation of clouds and dusty surfaces
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Casting curved shadows on curved surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Perceptual color spaces for computer graphics
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Volume rendering and data feature enhancement
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Interactive visualization of flow fields
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Design for a real-time high-quality volume rendering workstation
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
A rendering algorithm for visualizing 3D scalar fields
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Spatial Transformations for Rapid Scan-Line Surface Shadowing
IEEE Computer Graphics and Applications
Medical Imaging: Surface Mapping Brain Function on 3D Models
IEEE Computer Graphics and Applications
A Methodology for Choosing Data Representations
IEEE Computer Graphics and Applications
VIS '90 Proceedings of the 1st conference on Visualization '90
The application of transport theory to visualization of 3D scalar data fields
VIS '90 Proceedings of the 1st conference on Visualization '90
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Superimposition of two image data sets allows the spatial distribution of one to be directly related to that of the other. If the two data sets have different spatial structures, the composite image is generally confusing and difficult to interpret. A method of representing image data sets in the form of naturally occurring variables in a realistic apparently three-dimensional scene is presented. One data set is represented by the topography of a surface, depicted by shaded-relief methods, while another is represented by the color of the surface, or by the color of an overlaid transparency. Presentation in this form exploits the normal scene decomposition abilities of the human visual system, allowing intuitive appreciation and separation of the scene, and hence data set, variables. The method relies on techniques for the modeling of surfaces and surface reflectance to render the synthesised scenes realistically.