Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Volume rendering by adaptive refinement
The Visual Computer: International Journal of Computer Graphics
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Octree pruning for variable-resolution isosurfaces
CG International '92 Proceedings of the 10th International Conference of the Computer Graphics Society on Visual computing : integrating computer graphics with computer vision: integrating computer graphics with computer vision
Vector quantization for volume rendering
VVS '92 Proceedings of the 1992 workshop on Volume visualization
A rendering algorithm for visualizing 3D scalar fields
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Achieving direct volume visualization with interactive semantic region selection
VIS '91 Proceedings of the 2nd conference on Visualization '91
Lossless compression of volume data
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Polygon-assisted JPEG and MPEG compression of synthetic images
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Rendering from compressed textures
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A ray-slice-sweep volume rendering engine
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Integrated volume compression and visualization
VIS '97 Proceedings of the 8th conference on Visualization '97
3D RGB image compression for interactive applications
ACM Transactions on Graphics (TOG)
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Interactive rendering of large volume data sets
Proceedings of the conference on Visualization '02
Volume Rendering of DCT-Based Compressed 3D Scalar Data
IEEE Transactions on Visualization and Computer Graphics
A Predictor-Corrector Technique for Visualizing Unsteady Flow
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Wavelet Based 3D Compression with Fast Random Access for Very Large Volume Data
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
An Efficient Wavelet-Based Compression Method for Volume Rendering
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Direct Rendering of Laplacian Pyramid Compressed Volume Data
VIS '95 Proceedings of the 6th conference on Visualization '95
High-Speed Volume Rendering Using Redundant Block Compression
VIS '95 Proceedings of the 6th conference on Visualization '95
Progressive transmission of scientific data using biorthogonal wavelet transform
VIS '94 Proceedings of the conference on Visualization '94
Time-varying, multivariate volume data reduction
Proceedings of the 2005 ACM symposium on Applied computing
Transform Coding for Hardware-accelerated Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
An Efficient Large-Scale Volume Data Compression Algorithm
ISNN 2009 Proceedings of the 6th International Symposium on Neural Networks: Advances in Neural Networks - Part III
An improved quadtree-based algorithm for lossless compression of volumetric datasets
CIMMACS'07 Proceedings of the 6th WSEAS international conference on Computational intelligence, man-machine systems and cybernetics
High quality rendering of compressed volume data formats
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Space-efficient boundary representation of volumetric objects
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
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Volume rendering has been proposed as a useful tool for extracting information from large datasets, where non-visual analysis alone may not be feasible. The scale of these applications implies that data management is an important issue that needs to be addressed. Most volume rendering algorithms, however, process data in raw, uncompressed form. In previous work, we introduced a compressed volume format that may be volume rendered directly with minimal impact on rendering time. In this paper, we extend these ideas to a new volume format that not only reduces storage space and transmission time, but is designed for fast volume rendering as well. The volume dataset is represented as indices into a small codebook of representative blocks. With this data structure, volume shading calculations need only be performed on the codebook and image generation is accelerated by reusing precomputed block projections.