Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Gaze-directed volume rendering
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
An updated cross-indexed guide to the ray-tracing literature
ACM SIGGRAPH Computer Graphics
Volume rendering on scalable shared-memory MIMD architectures
VVS '92 Proceedings of the 1992 workshop on Volume visualization
Fast algorithms for volume ray tracing
VVS '92 Proceedings of the 1992 workshop on Volume visualization
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Multi-modal volume visualization using object-oriented methods
VVS '94 Proceedings of the 1994 symposium on Volume visualization
A compact volume rendering accelerator
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Interactive volume visualization on a heterogeneous message-passing multicomputer
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
High performance presence-accelerated ray casting
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Design for a real-time high-quality volume rendering workstation
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Cell-based first-hit ray casting
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Volume Rendering of DCT-Based Compressed 3D Scalar Data
IEEE Transactions on Visualization and Computer Graphics
Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
An Algorithm for Progressive Raytracing
ADVIS '00 Proceedings of the First International Conference on Advances in Information Systems
Ray traced scalar fields with shaded polygonal output
VIS '90 Proceedings of the 1st conference on Visualization '90
Achieving direct volume visualization with interactive semantic region selection
VIS '91 Proceedings of the 2nd conference on Visualization '91
Span filtering: an optimization scheme for volume visualization of large finite element models
VIS '91 Proceedings of the 2nd conference on Visualization '91
A fast ray casting algorithm using adaptive isotriangular subdivision
VIS '91 Proceedings of the 2nd conference on Visualization '91
Interactive visualization of large scalar voxel fields
VIS '92 Proceedings of the 3rd conference on Visualization '92
Fast volume rendering of compressed data
VIS '93 Proceedings of the 4th conference on Visualization '93
Accelerating volume animation by space-leaping
VIS '93 Proceedings of the 4th conference on Visualization '93
STEPS - An Application for Simulation of Transsphenoidal Endonasal Pituitary Surgery
VIS '04 Proceedings of the conference on Visualization '04
Interactive Transfer Function Control for Monte Carlo Volume Rendering
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Performance Evaluation of Task Pools Based on Hardware Synchronization
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
Adaptive sampling of intersectable models exploiting image and object-space coherence
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Accelerating volume rendering by ray leaping with back steps
Computer Methods and Programs in Biomedicine
Stylization-based ray prioritization for guaranteed frame rates
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Application note: LAN-based medical visualization communication system
Computer Communications
Special Section on CANS: Ray prioritization using stylization and visual saliency
Computers and Graphics
On the design of a real-time volume rendering engine
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
A scalable architecture for volume rendering
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
Sheared interpolation and gradient estimation for real-time volume rendering
EGGH'94 Proceedings of the Ninth Eurographics conference on Graphics Hardware
Design of a fast voxel processor for parallel volume visualization
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
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