Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Volume rendering by adaptive refinement
The Visual Computer: International Journal of Computer Graphics
A compact volume rendering accelerator
VVS '94 Proceedings of the 1994 symposium on Volume visualization
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
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We describe the operational principles of a scalable hardware accelerator for volume rendering. The basic philosophy is to provide an atomic unit which already provides sophisticated volume graphics at interactive rendering speed. Realtime speed can then be achieved by operating multiple units in parallel. The basic unit consists of just four VLSI chips and the volume memory and thus meets the requirements of a small size and low costs. Nevertheless it provides arbitrary perspective projections (e.g., for walk-throughs), Phong shading, a freely moveable light source, depth-cueing and interactive, non-binary classification (semitransparent display) at a frame rate of about 2.5Hz for 2563 data sets.