A fast ray casting algorithm using adaptive isotriangular subdivision

  • Authors:
  • Renben Shu;Alan Liu

  • Affiliations:
  • National University of Singapore, Kent Ridge, Singapore;National University of Singapore, Kent Ridge, Singapore

  • Venue:
  • VIS '91 Proceedings of the 2nd conference on Visualization '91
  • Year:
  • 1991

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Abstract

Ray casting is a popular method of rendering high quality images from volume data. Its main shortcoming has been the high computational expense. This paper proposes a method of subdividing the image plane with isosceles triangles instead of quadrants as is usually done, resulting in fewer rays being fired without sacrificing image quality. A brief theoretical analysis of the algorithm in comparison with other methods is given.