Back-to-Front Display of Voxel Based Objects

  • Authors:
  • Gideon Frieder;Dan Gordon;R. Reynolds

  • Affiliations:
  • University of Michigan;University of Cincinnati;University of Pennsylvania

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 1985

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Abstract

This straightforward 3-D display algorithm traverses voxels slice by slice to project each voxel on the screen. No surface detection or z-buffer is needed.