Procedural elements for computer graphics
Procedural elements for computer graphics
Ray tracing objects defined by sweeping planar cubic splines
ACM Transactions on Graphics (TOG)
Ray tracing generalized cylinders
ACM Transactions on Graphics (TOG)
Stochastic sampling in computer graphics
ACM Transactions on Graphics (TOG)
ARTSccelerated ray-tracing system
IEEE Computer Graphics and Applications
Space division for ray tracing in CSG
IEEE Computer Graphics and Applications
A radiosity method for non-diffuse environments
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Ray tracing parametric surface patches utilizing numerical techniques and ray coherence
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
A new algorithm for object oriented ray tracing
Computer Vision, Graphics, and Image Processing
PORTRAY—an image synthesis system
Proceedings on Graphics Interface '86/Vision Interface '86
An adaptive subdivision by sliding boundary surfaces for fast ray tracing
Proceedings on Graphics Interface '86/Vision Interface '86
Using caching and breadth-first search to speed up ray-tracing
Proceedings on Graphics Interface '86/Vision Interface '86
Proceedings on Graphics Interface '86/Vision Interface '86
Image generation by space sweep
Computer Graphics Forum
Computer Graphics Forum
Calculations of the radiation configuration factor using ray casting
Computer-Aided Design
A theoretical and empirical analysis of coherent ray-tracing
Proceedings of Graphics Interface '85 on Computer-generated images: the state of the art
CSG and ray tracing using functional primitives
Proceedings of Graphics Interface '85 on Computer-generated images: the state of the art
The simulation of natural features using cone tracing
Proceedings of Computer Graphics Tokyo '86 on Advanced Computer Graphics
Data structures for ray tracing
Proceedings of a workshop (Eurographics Seminars on Data structures for raster graphics
On speeding up ray tracing of B-spline surfaces
Computer-Aided Design
A VLSI algorithm for computing form-factors in radiative transfer computer image synthesis
CG International '87 on Computer graphics 1987
A simple, general method for ray tracing bicubic surfaces
CG International '87 on Computer graphics 1987
Ray coherence theorem and constant time ray tracing algorithm
CG International '87 on Computer graphics 1987
CG International '87 on Computer graphics 1987
CG International '87 on Computer graphics 1987
The Feasibility of a VLSI Chip for Ray Tracing Bicublic Patches
IEEE Computer Graphics and Applications
Automatic Creation of Object Hierarchies for Ray Tracing
IEEE Computer Graphics and Applications
An introduction to splines for use in computer graphics & geometric modeling
An introduction to splines for use in computer graphics & geometric modeling
Principles and applications of pencil tracing
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Fast ray tracing by ray classification
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Generating antialiased images at low sampling densities
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Ray tracing complex models containing surface tessellations
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A two-pass solution to the rendering equation: A synthesis of ray tracing and radiosity methods
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Image synthesis: theory and practice
Image synthesis: theory and practice
Analysis of Quadric-Surface-Based Solid Models
IEEE Computer Graphics and Applications
Multiprocessor experiments for high-speed ray tracing
ACM Transactions on Graphics (TOG)
Sight-dedicated computer graphics machine
Computer Graphics Forum
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Parallel rendering of fractal surfaces
International Journal of Parallel Programming
Ray tracing on a connection machine
ICS '88 Proceedings of the 2nd international conference on Supercomputing
Theoretical developments on polygonal approximation of parametric surfaces for ray tracing
Computer Graphics Forum
C3P Proceedings of the third conference on Hypercube concurrent computers and applications - Volume 2
Implementation of Ray tracing on the hypercube
C3P Proceedings of the third conference on Hypercube concurrent computers and applications - Volume 2
Illumination and color in computer generated imagery
Illumination and color in computer generated imagery
Hybrid shadow testing scheme for ray tracing
Computer-Aided Design
The mathematical structure of raster graphics
The mathematical structure of raster graphics
Anti-aliased ray tracing with covers
Computer Graphics Forum
The synthesis and rendering of eroded fractal terrains
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
The pixel machine: a parallel image computer
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Illumination networks: fast realistic rendering with general reflectance functions
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Computer graphics visualization for acoustic simulation
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Antialiased ray tracing by adaptive progressive refinement
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Ray tracing deterministic 3-D fractals
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Guaranteed ray intersections with implicit surfaces
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A Ray tracing algorithm for progressive radiosity
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
A general two-pass method integrating specular and diffuse reflection
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Visualizing relativistic effects in spacetime
Proceedings of the 1989 ACM/IEEE conference on Supercomputing
Extending the radiosity method to include specularly reflecting and translucent materials
ACM Transactions on Graphics (TOG)
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Volume rendering by adaptive refinement
The Visual Computer: International Journal of Computer Graphics
Ray tracing voxel data via biquadratic local surface interpolation
The Visual Computer: International Journal of Computer Graphics
3D visualization of tomographic volume data using the generalized voxel model
The Visual Computer: International Journal of Computer Graphics
The Visual Computer: International Journal of Computer Graphics
Ray-bound tracing for perfect and efficient anti-aliasing
The Visual Computer: International Journal of Computer Graphics
Improved techniques for ray tracing parametric surfaces
The Visual Computer: International Journal of Computer Graphics
Heuristics for ray tracing using space subdivision
The Visual Computer: International Journal of Computer Graphics
Efficient traversal of well-behaved hierarchical trees of extents for ray-tracing complex scenes
The Visual Computer: International Journal of Computer Graphics
Cellular array processor CAP and visualization
Visualization in supercomputing
A new front to back composition technique for volume rendering
CG International '90 Proceedings of the eighth international conference of the Computer Graphics Society on CG International '90: computer graphics around the world
CG International '90 Proceedings of the eighth international conference of the Computer Graphics Society on CG International '90: computer graphics around the world
An adapted solution of progressive radiosity and ray-tracing methods for non-diffuse environments
CG International '90 Proceedings of the eighth international conference of the Computer Graphics Society on CG International '90: computer graphics around the world
T-buffer: fast visualization of relativistic effects in space-time
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Gaze-directed volume rendering
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Image and intervisibility coherence in rendering
Proceedings on Graphics interface '90
Robust ray intersection with interval arithmetic
Proceedings on Graphics interface '90
Proceedings on Graphics interface '90
Exploiting temporal coherence in ray tracing
Proceedings on Graphics interface '90
A ray tracing method for illumination calculation in diffuse-specular scenes
Proceedings on Graphics interface '90
Voxel occlusion testing: a shadow determination accelerator for ray tracing
Proceedings on Graphics interface '90
Some regularization problems in ray tracing
Proceedings on Graphics interface '90
Ray tracing of boundary models with implicit blend surfaces
Theory and practice of geometric modeling
Ray tracing parametric surfaces by subdivision in viewing plane
Theory and practice of geometric modeling
Adaptive polygonization of parametric surfaces
The Visual Computer: International Journal of Computer Graphics
Particle transport and image synthesis
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Rendering CSG models with a ZZ-buffer
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Adaptive radiosity textures for bidirectional ray tracing
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Accurate rendering technique based on colorimetric conception
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Ray tracing trimmed rational surface patches
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Light-water interaction using backward beam tracing
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Ray tracing on distributed memory parallel systems
SIGMETRICS '90 Proceedings of the 1990 ACM SIGMETRICS conference on Measurement and modeling of computer systems
Area and volume coherence for efficient visualization of 3D scalar functions
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Raytracing irregular volume data
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Direct volume rendering of curvilinear volumes
VVS '90 Proceedings of the 1990 workshop on Volume visualization
A polygonal approximation to direct scalar volume rendering
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Rendering volumetric data using STICKS representation scheme
VVS '90 Proceedings of the 1990 workshop on Volume visualization
An efficient method for volume rendering using perspective projection
VVS '90 Proceedings of the 1990 workshop on Volume visualization
Depth-order point classification techniques for CSG display algorithms
ACM Transactions on Graphics (TOG)
Spacetime visualization of relativistic effects
CSC '90 Proceedings of the 1990 ACM annual conference on Cooperation
Ray tracing surfaces of revolution using a simplified strip tree method (abstract)
CSC '90 Proceedings of the 1990 ACM annual conference on Cooperation
Visualizing sampled volume data
Scientific visualization and graphics simulation
A method for ray tracing a wide class of generalized cylinders with straight line trajectories
CVGIP: Graphical Models and Image Processing
Efficient antialiased rendering of 3-D linear fractals
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Unbiased sampling techniques for image synthesis
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Spectrally optimal sampling for distribution ray tracing
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A progressive multi-pass method for global illumination
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A global illumination solution for general reflectance distributions
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A rapid hierarchical radiosity algorithm
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Volumetric shape description of range data using “Blobby Model”
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Adapting search structures to scene characteristics for ray tracing
Adapting search structures to scene characteristics for ray tracing
SCG '85 Proceedings of the first annual symposium on Computational geometry
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Bounding ellipsoids for ray-fractal intersection
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Statistically optimized sampling for distributed ray tracing
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Antialiasing through stochastic sampling
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
On ray tracing parametric surfaces
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Integration of volume rendering and geometric graphics: work in progress
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Volume visualization at the center for supercomputing research and development
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Molecular applications of volume rendering and 3-D texture maps
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
3D-visualization of tomographic volume data using the generalized voxel-model
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Design for a real-time high-quality volume rendering workstation
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
Synthetic Image Generation with a Lens and Aperture Camera Model
ACM Transactions on Graphics (TOG)
A Generalization of Algebraic Surface Drawing
ACM Transactions on Graphics (TOG)
New Techniques for Ray Tracing Procedurally Defined Objects
ACM Transactions on Graphics (TOG)
Improved Computational Methods for Ray Tracing
ACM Transactions on Graphics (TOG)
An improved illumination model for shaded display
Communications of the ACM
A rendering algorithm for visualizing 3D scalar fields
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
A ray tracing solution for diffuse interreflection
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Spacetime Ray Tracing for Animation
IEEE Computer Graphics and Applications
Compositing 3D Images with Antialiasing and Various Shading Effects
IEEE Computer Graphics and Applications
Exploiting Coherence for Multiprocessor Ray Tracing
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Ray Tracing with Polarization Parameters
IEEE Computer Graphics and Applications
A Realistic Lighting Model for Computer Animators
IEEE Computer Graphics and Applications
Ray Tracing Interference Color
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
Towards a Z-Buffer and Ray-Tracing Multimode System based on Parallel Architecture and VLSI chips
Advances in Computer Graphics Hardware I (Eurographics'86 Workshop)
VLSI Chip for Ray Tracing Bicubic Patches
Advances in Computer Graphics Hardware I (Eurographics'86 Workshop)
Ray Tracing Rational B-Spline Patches in VLSI
Advances in Computer Graphics Hardware II (Eurographics'87 Workshop)
A scan-line hidden surface removal procedure for constructive solid geometry
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Ray tracing algebraic surfaces
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
New techniques for ray tracing procedurally defined objects
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Modeling motion blur in computer-generated images
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Ray tracing parametric patches
SIGGRAPH '82 Proceedings of the 9th annual conference on Computer graphics and interactive techniques
Links-1 - a parallel pipelined multimicrocomputer system for image creation
ISCA '83 Proceedings of the 10th annual international symposium on Computer architecture
3D graphics and the wave theory
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
A lens and aperture camera model for synthetic image generation
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Vectorized procedural models for natural terrain: Waves and islands in the sunset
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
An improved illumination model for shaded display
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Transparency for computer synthesized images
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
A 3-dimensional representation for fast rendering of complex scenes
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Beam tracing polygonal objects
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Ray tracing of Steiner patches
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
UgRay: An Efficient Ray-Tracing Renderer for UniGrafix
UgRay: An Efficient Ray-Tracing Renderer for UniGrafix
A Cost Model for Ray Tracing Hierarchies
A Cost Model for Ray Tracing Hierarchies
An Energy-Balance Method for Animation
An Energy-Balance Method for Animation
Factors Affecting Performance of Ray Tracing Hierarchies
Factors Affecting Performance of Ray Tracing Hierarchies
Time Costs of Ray Tracing with Amalgams
Time Costs of Ray Tracing with Amalgams
Fast Ray Tracing Using K-d Trees
Fast Ray Tracing Using K-d Trees
The slicing extent technique for fast ray tracing
The slicing extent technique for fast ray tracing
A procedural interface for volume rendering
VIS '90 Proceedings of the 1st conference on Visualization '90
Wide-band relativistic doppler effect visualization
VIS '90 Proceedings of the 1st conference on Visualization '90
Applying space subdivision techniques to volume rendering
VIS '90 Proceedings of the 1st conference on Visualization '90
A journey into the fourth dimension
VIS '90 Proceedings of the 1st conference on Visualization '90
Ray traced scalar fields with shaded polygonal output
VIS '90 Proceedings of the 1st conference on Visualization '90
Superposing images with shadow casting
VIS '90 Proceedings of the 1st conference on Visualization '90
Achieving direct volume visualization with interactive semantic region selection
VIS '91 Proceedings of the 2nd conference on Visualization '91
VIS '91 Proceedings of the 2nd conference on Visualization '91
A fast ray casting algorithm using adaptive isotriangular subdivision
VIS '91 Proceedings of the 2nd conference on Visualization '91
MARTI: a multiprocessor architecture for ray tracing images
EGGH'90 Proceedings of the Fifth Eurographics conference on Advances in Computer Graphics Hardware: rendering, ray tracing and visualization systems
A cellular architecture for ray tracing
EGGH'90 Proceedings of the Fifth Eurographics conference on Advances in Computer Graphics Hardware: rendering, ray tracing and visualization systems
Parallelization and hardware support for ray tracing
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
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